Drift

Drift

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 1.00
fun: 2.83
graphics: 2.08
humor: 1.00
innovation: 2.83
mood: 1.38
overall: 2.58
theme: 1.58
This is my first time entering Ludum Dare. I wanted to make a game about exploring an abandoned space station in zero gravity. It seemed like a really lonely setting in my mind, and you would be investigating why everyone on the stationed vanished.

It became apparent around the midway point that I wouldn't be able to make even a simple version of that on my own in 48 hours.

So the game, appropriately, drifted a bit from my original idea. What it is now is a prototype of the kind of 2D zero-G movement I want to have. Since I was writing the game code from scratch in Processing (with the exception of the Fisica library for physics) I didn't have time to implement all the systems that would be needed for an exploration/adventure game. I spent most of my time coding the game and coding levels. So I decided to make it a simple traversal game with no story. It became less about exploration and more about figuring out how to make your character ricochet off of ungrabbable surfaces to get to the exit, which turned out to be more challenging and interesting to me than just jumping around.

Unfortunately this is a little bit off-theme now. I didn't have time to make the levels look more like an abandoned space station so you're just going to have to use your imagination. :)

I hope you enjoy my first Ludum Dare entry!
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