
Unforbidden Planetoid
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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We set out with an ambitious plan to make a single-level metroidvania game set on a small planetoid. I was writing the game basically from scratch in Processing with a bit of a leg up using my QEngine game template. We were not able to finish much of a game by the jam deadline as planned, but we've got art, animation, music, sound, collision, player movement, and gunfire implemented. So this is to show you what we were able to accomplish in around 68 hours of work with one artist and one programmer. You can still play this as a traversal game - try to navigate the maze to get to the core of the planet!
Controls:
Move: Arrow keys
Shoot: x
Jump: z
You may need to click the window after the game has loaded before input will be accepted.
Credits:
Art, Level Design - Daniel Adams
Programming, Sound Design - Eliot Lash
Music - Optomon
Controls:
Move: Arrow keys
Shoot: x
Jump: z
You may need to click the window after the game has loaded before input will be accepted.
Credits:
Art, Level Design - Daniel Adams
Programming, Sound Design - Eliot Lash
Music - Optomon