Loneliness

Loneliness

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 2.25
community: 2.06
coolness: 0.88
fun: 1.91
graphics: 2.33
humor: 1.55
innovation: 2.32
mood: 2.00
overall: 2.11
theme: 2.03
Guide your little (kitty?) friend through a lonely place. Help him gather other and became less lonely. Also, see the world gain more colors as you gather... those... colorfull balls. xD

As you becomes (more or) less lonely, your sprite change to represent that. A blue sprite means lots of loneliness. A green kitty means you aren't alone, but can get less lonely. A green dog means that you aren't alone at all. Also, it enables shooting (I missed the sprite on the main menu to explain that... my bad).

You get points by:

-not being lonely: your "points over time" grows as you get less lonely.

-killing the bad guys.

So far, the known bugs are:

- everything spawns only in the top left corner.

- difficulty is totally unbalanced

- loneliness bar doesn't quite works as expected*

- you doesn't need to get balls to become less lonely

I shouldn't have slacked off so much. >_<

Because of that, there're lots of bugs, there's no bgm during the game... only in the tile...

*Initially, I imagined the bar fixed in the top-left, only with the right side moving (expanding/retracting).

@OFF: I know that I suck at explaining... but I just noticed that I suck even more at explaining in english. xD

[EDIT 01/05]I'm moving the compo version of my entry to dropbox so I can update de kongregate version. I was going to wait until judgind ends... but I can't help but really want to update the game. >_<

Next time I'll just upload it to dropbox from the start...[/EDIT]
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