Solus

Overall★★★★★★★★★★3.39
Fun★★★★★★★★★★2.89
Innovation★★★★★★★★★★2.27
Theme★★★★★★★★★★2.61
Graphics★★★★★★★★★★3.91
Audio★★★★★★★★★★3.50
Humor★★★★★★★★★★1.24
Mood★★★★★★★★★★3.44
Community★★★★★★★★★★1.70
Coolness★★★★★★★★★★20%
Use the second link if the first link doesn't work.

I worked pretty hard on this. It's a side-scrolling shmup. There's a lot of code and art and sound.

screenshot

Comments23

ncannasse
ncannasse19 Dec 2011, 11:58
Nice job ! Love the boss !
tcstyle19 Dec 2011, 16:50
Wow! Great sound and graphics. I found the kitten btw :D.
Andrew19 Dec 2011, 16:57
Just a wee bit too slow for a shmup.
increpare19 Dec 2011, 23:17
the speed/pacing made dying very punishing, and replaying somewhat unpleasant.
dr_soda
dr_soda19 Dec 2011, 23:38
You have some incredibly high levels of polish on this game. I really like the visual white noise overlay, and the soundtrack is just awesome.
merthsoft20 Dec 2011, 04:25
This is really fun. A little hard, I keep dying, but a lot of fun.
bach
bach20 Dec 2011, 04:35
This is cool. Great amount of polish! I agree though that the speed is a little slow.

Awesome entry.
marudziik
marudziik20 Dec 2011, 11:35
Very nice looking, but small area of view add some artificial difficulty. Great entry.
galman
galman20 Dec 2011, 15:20
Sweet graphics and sounds. well done!
Dark Acre Jack21 Dec 2011, 05:40
I died pretty hard in this. Liked the Insanely Twisted Shadow Planet vibe.
Codexus
Codexus21 Dec 2011, 17:26
Nicely executed shmup, but the limited field of view combined with slowness of the game and how easy it is to die made me give up rather quickly.
morganquirkauthor21 Dec 2011, 18:23
thank you all for your feedback, criticism, and nice words :)
angrygeometry
angrygeometry21 Dec 2011, 23:43
holy heck, this is extremely polished and looks fantastic. nice job!
Shigor
Shigor22 Dec 2011, 15:15
It looks very good (nice mood :), but the oh so slowness combined with restarting from the start with every small mistake makes it quite annoying... I rage quit after a while :/
matthias_zarzecki22 Dec 2011, 22:25
Like the salvo-effect. Feels hefty. Mood is nice aswell.
caranha
caranha22 Dec 2011, 22:27
Very freaking good! The idea is simple, but the execution is magnificent. I loved the graphics, the level design, the boss battle and the hidden kittens!

Thanks for the amazing game, and nice work!

Edit: It seems that I've played a version where you don't start from the beginning when you die. Thanks for that!
Balooga03
Balooga0322 Dec 2011, 23:24
Nice game, feels really polished. Some passages are a bit hard but thats ok for shmup. I found it a bit too dark, didn't see the ship properly and a bit too slow sometimes. But all in all really good job.
SonnyBone
SonnyBone23 Dec 2011, 09:55
As others have said, the slow progress and quick deaths made this a bit frustrating. AMAZING visuals and sound, though. Really atmospheric shmup... whereas most are huge bullet dodge sessions. Good job!
RobProductions23 Dec 2011, 16:40
Good job, but too hard! The game should restart faster after you die.

And it felt like I had limited movement on the ship, as if I wasn't in full control. It felt like the ship had to rotate or something to get better aim.

But otherwise great graphics and mood, the vignette especially helps!
Pierrec31 Dec 2011, 17:34
Well...it's a shoot'em up...but an amazing one, especially for 48h. I don't like shmup very much but was astounished by the visual and audio, congrats!
ericdpitts4 Jan 2012, 18:47
Great work! I love this kind of game. Excellent graphics as well. I really liked the screen effect when you use a bomb, very cool.

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