A Matter of Size

by folis
A Matter of Size

This game is a total mashup.

It mixes dungeon-crawling, RPG, puzzle-game and arcade-game together!

Read the Read-Me for controls etc.

screenshot

Comments4

Jeremias
Jeremias23 Apr 2012, 20:54
I get stucket in the corridor which is pictured in your screenshot. What should I do?

Nice use of the theme for gameplay! Graphics are okay. The collision is sometimes a bit tricky, perhaps you should no draw the collisionbox so it contains the entire character.
Sheep25 Apr 2012, 13:59
Sweet short games. Nice graphics. But you should give the player the possibility to restart the game, since you're able to get stuck.
Valeour
Valeour27 Apr 2012, 18:28
Despite your game being very similar to mine. (Not accusing of copying, don't panic, haha. It's bound to happen), I enjoyed it. Sound would have been cool, but it's no biggie. The graphics were nice too. Good job.
MisfitBYTE
MisfitBYTE8 May 2012, 10:10
I like the graphics, and oddly enough, I didn't even notice the lack of sound. I'm not sure where the RPG part is unless you're counting dungeon-crawl. With fixed collision detection and some post-compo polish I'd be glad to play it again.

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