Destroy the Alien Planet

Overall★★★★★★★★★★2.69
Fun★★★★★★★★★★2.50
Innovation★★★★★★★★★★2.09
Theme★★★★★★★★★★2.60
Graphics★★★★★★★★★★3.96
Audio★★★★★★★★★★1.10
Humor★★★★★★★★★★2.00
Mood★★★★★★★★★★2.79
Coolness★★★★★★★★★★36%
Alien interlopers have appeared in our galaxy! Send a robotic warrior to the planet to destroy it form the inside out!

CONTROLS: A or D to move left or right. Space to jump. Left mouse click to shoot.

Sadly there is no sound (not enough time nor do I really know how to make sound...).

Play it on the web now!
http://dl.dropbox.com/u/4641836/LudumDare23-Entry/LD23-andymindler.html

A Unity3D game made in 48 hours.
Used Cinema4D for 3D, Photoshop for textures and text.

Unity Project can be downloaded and viewed here:
http://dl.dropbox.com/u/4641836/LudumDare23-Entry/LD-23.zip

Comments20

Kendja
Kendja25 Apr 2012, 08:24
Nice tech.
I only played the first version - but there only one level? I destroyed the core, and seen how new planets-levels(?) is appeared but the game is end with the black screen :(

Also, jumping from the crate not works well.
Tokken18
Tokken18author25 Apr 2012, 13:28
Thanks for the comments!
Yeah, in the post-submission version, I fixed the jumping off of crate's issue. And yes, unfortunately there is only one level for the game. The ending I wanted it to leave it more open ended with the possibility of there being more to build on.
Thanks for playing though! I appreciate the feedback!
7Soul25 Apr 2012, 20:55
Too short ):
The graphics are good, it would be awesome if there was some audio and more game elements to it.
olkeencole25 Apr 2012, 21:40
That was short! The visuals are great. Definitely hope you plan on continuing to develop this further.
liger13
liger1326 Apr 2012, 00:43
Love the cliff hanger. Really good visuals, might try focusing a bit more on gameplay next time though, but I understand the time crunch.
MadGnomeGamer26 Apr 2012, 00:53
Graphics are awesome...controls, meh. I was rather suprised to find out that I could not jump from on top of crates, for example. Also I got stuck in the wall.
tacograveyard
tacograveyard26 Apr 2012, 01:06
Good graphics. Had trouble with the controls: stuck to walls, couldn't jump off boxes. I also somehow knocked the core off the screen and couldn't destroy it. Had to reload the game to finish.
xBlinkedx26 Apr 2012, 01:12
Nice little tech demo. It was pretty short, but looked really nice, I'd like to see something like this made into a full game. Also the jumping could have used a bit of work.
Tokken18
Tokken18author26 Apr 2012, 01:16
Hahah, to tacograveyard, sorry about the knocking the core off the screen thing. Didn't realize that was a problem until after submission when a friend of mine was playing it and managed to do the same thing! I created a fixed version afterwords. Only minor tweaks (fixed box jumping issue, and core flying off the screen) though some things remain a problem such as sticking to walls. The updated version is also a little easier (higher jumping, lower platforms).
Just wanted to thank everyone who's played it so far and commented! This is my first Ludum Dare and really love all the feedback!
30dogs26 Apr 2012, 01:30
Short but sweet. I wish there were some baddies to shoot! The environment is good and I think the core looked really cool. I didn't like that you cling to the walls when trying to jump up a ledge (unless I missed something), but hey I know that Unity platformers are way harder to make than one might think.
DiscoFish
DiscoFish26 Apr 2012, 02:11
Cool visual style! And awesome camera mode!
robbiehunt
robbiehunt27 Apr 2012, 02:51
Okay, look, Unity just has a way of making games look good.

But this -actually- looks good!! Effort went into planning the layout of the tutorial, and deciding on that camera.

Slap a cooler looking main character (or not, whatever) and add in some mouse targetting and some more variety of gameplay - you've got a solid platformer that anyone would be glad to play over and over.

No joke, the visuals and experience alone will get people to play this game. Keep on keepin' on, you're did a good job!
Zoomyzoom27 Apr 2012, 21:43
Pretty cool but its to short!
Codexus
Codexus27 Apr 2012, 21:48
It looks really nice but it's a bit short.
gritfish
gritfish29 Apr 2012, 05:19
Possibly the shortest game i've played. Not that that's a bad thing. If you take this further I'd suggest adding directional shooting (given that you used the mouse, I assumed I could aim). I didn't realise sticking to the walls was a problem. I assumed it was a ledge-grabby thing. Great graphics.
spiral29 Apr 2012, 09:19
Looks great!
Nice tutorial style intro but where's the actual game?
Needs more levels and some audio.
Nice job tho!
matthias_zarzecki6 May 2012, 12:01
Nice basis for a platformer! Sadly, it's a wee bit short.
jimmypaulin
jimmypaulin9 May 2012, 18:54
Moody, dark and kind of forbidding, though with the tongue-in-cheek messages it was clear if you were going for dark or humorous. I think sound effects would resolve this! The graphics are amazing, really nicely put together system. A little hard to see where to go as quite dark, loads of scope to continue the experience though, good stuff!
azurenimbus
azurenimbus10 May 2012, 02:50
I've played just the original. And was saddened at how short it was!

It was pretty solid with the exception of some strange friction on the crates. Good one!

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