Dimensional

by someone
Overall★★★★★★★★★★2.45
Fun★★★★★★★★★★2.34
Innovation★★★★★★★★★★3.54
Theme★★★★★★★★★★2.02
Graphics★★★★★★★★★★2.42
Audio★★★★★★★★★★1.00
Humor★★★★★★★★★★1.27
Mood★★★★★★★★★★2.18
Coolness★★★★★★★★★★100%
Epic fail, but is did start again from scratch five hours before the deadline.

I should have spent much more time designing the game.

screenshot

Comments33

Draknek
Draknek23 Apr 2012, 11:54
Controls are rather awkward, made it a bit of a pain to play. Particularly how the order of the buttons would change around...

Got to the end though.
cobrajs
cobrajs24 Apr 2012, 00:15
Cool concept, would be nice to see it more fleshed out. Not bad for only five hours.
ericdpitts24 Apr 2012, 00:16
It's a shame you only worked 5 hours on this, there are some interesting concepts at work here! I agree with you, spending some time at the beginning of the compo planning out the design can be extraordinarily helpful.
cadin
cadin24 Apr 2012, 16:44
I really like this. I wish there were keyboard controls for dropping the orbs. It's a pain to jump back and forth between mouse and keyboard.

It's a really interesting concept and could be very fun if you developed it further.
schattenkind.net25 Apr 2012, 14:53
Interesting concept. You have to work out this idea!
Pixelulsar
Pixelulsar26 Apr 2012, 23:13
got stuck in a wall... the concept could lead to some pretty cool puzzles.
4urentertainment28 Apr 2012, 08:33
I'm not sure if I fully understood what was going on, some instructions would have been nice. But for 5 hours of work the idea seems pretty interesting and the game is rather solid!
edbadiux
edbadiux28 Apr 2012, 19:00
Very interesting concept. Is there any way to control with keyboard? Is very slow to change the colors with the mouse. But overall I liked the wish, I think you could make a very nice polished puzzle game with this mechanic. Good job.
tinymagus28 Apr 2012, 19:51
Looks interesting, but I think I glitched my way through the level by dropping and picking up the blue thing over and over. That was easier than figuring out how the game worked. I hope you will make a post-compo version so we can see what you were aiming for.
Endurion
Endurion28 Apr 2012, 19:52
Not bad for 5 hours. And it's an interesting concept.

Obviously, with more time at hand, you should probably have a way to show which parts belong to which dimension (somehow).
RHY3756547
RHY375654728 Apr 2012, 19:52
Cool idea, gameplay isn't very enjoyable though.
xillix28 Apr 2012, 19:52
Awesome concept. It was too easy to get yourself stuck in the walls.
jwolf28 Apr 2012, 20:22
Sucks that you had to redo things, but the result is pretty interesting nonetheless. I like the transparency effects that occur when you drop the orbs close to their associated walls.
HD40828 Apr 2012, 20:50
Really promising game mechanic. Could become a great game if you continue to work on it.
tcstyle29 Apr 2012, 17:03
The basic concept works well and looks good. It's a pity you couldn't achievae more of a game with this.
Zamando1 May 2012, 18:10
Nice concept!
Niavlys1 May 2012, 18:53
I love the concept, and hope you will continue this! :)
Johnicholas3 May 2012, 13:51
Neato, I solved it but I still don't understand it.
Jack3 May 2012, 13:52
I like the concept but there isn't nearly enough done with it. As other people have said though, it's good for 5 hours' work, but next time give it more than 5 hours
Misfit3 May 2012, 16:03
Very interesting and promising idea
ratking
ratking3 May 2012, 17:54
I don't like rating unfinished projects, but the idea really is good.
AngelDE98
AngelDE983 May 2012, 19:08
Nice concept , hopefully you finish it . Missing sound and weird controlls were no factors for rating - it was interresting .
Khayet
Khayet3 May 2012, 19:12
I didn't quite get it, but I think the underlying idea could make a great game. It's a shame it's not fleshed out more.
Rex Peppers
Rex Peppers4 May 2012, 15:05
Some hotkeys for dropping the colors might be helpful. Some neat concepts in here... keep it up!
homelinen
homelinen4 May 2012, 15:09
Nice idea, would be nicer if it was more clear what happens when you switch between worlds.
Interesting concept, could be built on to something fun.
samwoakley4 May 2012, 16:31
Really nice idea, but the lack of time really showed. It would have been nice to have clearer instructions as for a while I couldn't figure out what I was doing! Impressive for 5 hours though :)
domrein4 May 2012, 19:32
Couldn't really figure out how to play. Just warped randomly all over until I got stuck. Well, this comment wasn't helpful.
BrothersT
BrothersT4 May 2012, 20:37
Didn't quite manage to get to the end of the first level, but I started to understand what was going on... I think. Got stuck in a wall at the end, but for 5 hours it's not bad!
Thotep
Thotep5 May 2012, 21:17
Controls are a bit awkward and I got stuck in a wall... That makes it really hard to play.
netmute
netmute7 May 2012, 11:39
This is awesome for 5 hours! I liked the puzzles, but it was more trial and error than logic and combination :)
Dr.Pingu
Dr.Pingu11 May 2012, 15:09
Really good concept and the base is clean : in 5 hours .....
Did you plan to end this game ?

Nice job :)
JonathanG13 May 2012, 11:34
A nice idea, but needs workng out properly. But, well done in 5 hours!

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