Grow!

by rabbits
Overall★★★★★★★★★★2.71
Fun★★★★★★★★★★2.85
Innovation★★★★★★★★★★2.73
Theme★★★★★★★★★★2.90
Graphics★★★★★★★★★★1.95
Audio★★★★★★★★★★2.80
Humor★★★★★★★★★★2.57
Mood★★★★★★★★★★2.31
Coolness★★★★★★★★★★71%
For my first Ludum Dare I created a game called "Grow!", where you have to shoot the enemies in order to get bigger. The code is with FlashPunk, and I created the sounds and background music with my Tenor Saxophone. I hope you enjoy it...
*PANDA version includes minor bug fixes and a panda as the final boss :)...

Comments27

caranha
caranha23 Apr 2012, 04:01
Thanks for the game!

The nice thing about it is that it was very responsible. I also found it cool that you decided to go with "move with mouse, shot with buttons", when all other similar games usually do it the other way around. Was that a conscious decision?

I think there is no way to lose your game -- when I was at 4 guys, I realized that even when I got hit, nothing ever seemed to happen to me. Also, the experience bar never moved.

Maybe if you add a score to your game, and a losing condition, it would become much more fun, since then you could try to get the highest score before dying.

Cheers!
MadGnomeGamer23 Apr 2012, 04:26
Nice audio!

The control scheme stands out among all the other games in the jam I've played.

And it's quite easy to pick up'n'play, which is important for a jam game.
cirolve23 Apr 2012, 04:27
Interesting Idea, probably needed a bit more polish but it could go somewhere, my fingers got tired after a bit of mashing the buttons :p
mneubrand23 Apr 2012, 04:30
I like the basic idea behind it and the innovative control scheme. Definitely tricky if you have a lack of hand-eye coordination like me :). Liked the background music a lot as well.

Unfortunately it feels a little unfinished right now (no score, end of game, etc.).
SidetrackGames
SidetrackGames23 Apr 2012, 04:36
I like the concept, clever use of wasd + mouse :)
Endurion
Endurion23 Apr 2012, 04:43
Not bad :)
I once had a bug where one enemy was moving about in a red state but would not be destroyed.
Rabbits...
Rabbits...author23 Apr 2012, 04:49
yeah I found the invincible bug while playing it ten minutes after I submitted...Thank you everyone for the nice comments!
Shackelford23 Apr 2012, 04:50
Very fun! The controls worked real well, and having mouse move made the game a lot more manageable.
Raptor8524 Apr 2012, 06:14
overall good, one thing that bugged me a bit was as you got larger enemies tended to spawn on top of you...making you instantly lose experience. About the music though, it could have used a pass through a normalizer, it's "shrill" and incredibly loud, i found myself turning down my speakers at the start.
Lacutis24 Apr 2012, 19:38
Interesting game. The only problems I had was that it was hard to tell how many I needed to kill before I was going to grow and I wasn't sure how bad it was to be touching the red discs?
Still, fun, faced paced game.
devwil
devwil25 Apr 2012, 03:40
i have no idea why you decided to make the controls like this. i don't like it.
kirbytails725 Apr 2012, 04:16
Pretty fun, and I'm diggin' the level-up jingle!
Drabiter
Drabiter25 Apr 2012, 04:44
Nice work! really love the control, easy to move. I'll adapt it in future :)
marudziik
marudziik25 Apr 2012, 23:49
Controls are really cool. I'm also interested if that was a concious decision: this is something actually innovative in my opinion. Decent first LD entry.
Rabbits...
Rabbits...author26 Apr 2012, 04:10
the mouse moving and WASD shooting was slightly because it was the easiest configuration to create in order to handle the added size of the character...Thank you again for all of your ideas and good comments.
Kassoon
Kassoon27 Apr 2012, 01:22
After hearing bleeps and bloops on all the other entries (mine included) the sax was refreshing. Could have done with a bit more variation, but I liked using the mouse to move, very responsive.
Ben
Ben27 Apr 2012, 01:27
That was really good, definitely one of more fun games I've played. Thanks for that, good job!!
deejorg
deejorg27 Apr 2012, 01:28
Very funny game!! Using the saxofone to make the music was a excelent idea! I like the controls and the fun factor of the game. Good Job!
derosa27 Apr 2012, 01:28
Nice one, controls are a little buggy sometimes but overall I like it.
Cake&Code27 Apr 2012, 22:38
My only beef with the game was that moving with the mouse was a little blotchy and unresponsive for me. I'd shift my character to a position and it took a little bit of time to get there. Otherwise very interesting game. I didn't realize you could move with the mouse until half a minute into the game.
j0n
j0n5 May 2012, 16:07
Cool!
philhassey6 May 2012, 13:56
I had fun playing this one the controls were pretty good here :)
Sodaware
Sodaware9 May 2012, 22:15
I found the controls made my hand ache after a while, but otherwise they were a nice change. I liked way you get upgraded, and turning into the big guy was a nice surprise. Would have been nice to have some way of losing, but otherwise really fun. Love the sax too!
manax
manax10 May 2012, 02:59
Nice game. Played well. I had no problem with the controls, but an autorepeat would have been helpful.
CherryNukaCola
CherryNukaCola10 May 2012, 05:41
Found the 'inversing' of the wasd and mouse controls very interesting.
asfdfdfd10 May 2012, 15:47
Nice try. But sometimes enemies appeared right on the top of the hero.

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