Kid's Wars

Overall★★★★★★★★★★3.10
Fun★★★★★★★★★★3.18
Innovation★★★★★★★★★★2.87
Theme★★★★★★★★★★3.31
Graphics★★★★★★★★★★3.03
Audio★★★★★★★★★★2.00
Humor★★★★★★★★★★1.68
Mood★★★★★★★★★★2.36
Coolness★★★★★★★★★★41%
HTML5 version only. Just keep in mind, GMStudio is in beta so the HTML5 version is quite buggy. It's still playable.

No tooltips available ingame due to a bug with HTML5. So here are the units' descriptions:

Gunman (1)
Cooldown: 0.5s
Cost: 25
HP: 10
Speed: 1
Damage: 2(Light)
Light Armor: 0
Heavy Armor: 0
Attacks: Ground and Air

Tank (2)
Cooldown: 10s
Cost: 100
HP: 50
Speed: 1
Damage: 10(Heavy)
Light Armor: 5
Heavy Armor: 5
Attacks: Ground

Artillery (3)
Cooldown: 10s
Cost: 125
HP: 30
Speed: 0.5
Damage: 20(Heavy)
Light Armor: 4
Heavy Armor: 0
Attacks: Ground

Chopper (4)
Cooldown: 10s
Cost: 100
HP: 20
Speed: 2
Damage: 4(Heavy)
Light Armor: 0
Heavy Armor: 0
Attacks: Ground and Air

Comments30

Flyboy
Flyboy23 Apr 2012, 13:34
This is a pretty cool game. It seems like a really awesome idea, until you realize that it would be boring if it wasn't on a planet like this. Also, the best strategy is spamming units. Kept me entertained long enough to win though.
Raptor8523 Apr 2012, 13:35
i like it but because of the cooldown rates and how fast you get resources you can basicly click each button as soon as it's available, which is an easy win. The bullet arcs are great!
the8donut
the8donut23 Apr 2012, 13:36
Really nice and has just the right degree of challenge :)
fatSquirrel
fatSquirrel23 Apr 2012, 13:38
I liked the concept of the game and it being a battle for tiny world domination. It would be nice to see the cooldown and price info on/under the buttons. You balanced the game well with having counters to each unit, good job.
aaronsnoswell
aaronsnoswell23 Apr 2012, 14:27
This is a pretty neat game! Great work! Kept me coming back for a few rounds! You really nailed the fun factor :P
Kane23 Apr 2012, 15:19
Very fun little game, it's bad that it lag sometime :/
iFred_QC23 Apr 2012, 16:41
Great comments! Lovin them!
ArchaiosFiniks23 Apr 2012, 20:34
Fun game! Needs some kind of a title screen at least, though, and maybe a background music!
iFred_QC24 Apr 2012, 00:50
@ArchaiosFiniks Yeah. Kinda screwd on the title screen. Totally forgot! And I totally didn't know what kind of music to put on that so I just shrugged.
BenW24 Apr 2012, 01:08
It was fun but I feel like it could have used music. Also, moar helicopters.
daredevildave24 Apr 2012, 13:00
Great fun, really enjoyed it. Only downside would be limited replay value ;-)
derosa24 Apr 2012, 16:10
Really cool! Got me playing until winning! Would like to have info about cooling time and costs, though.
iFred_QC24 Apr 2012, 18:41
Thanks for comments! More replay value. I always aim for that but in 48 hours? Stick with the first idea if you want to finish! Also yes, TOTALLY forgot about music and menu screen.

All unit info are right after game link and before screenshot.

I was supposed to have tooltips, but they're buggy. Viva GMStudio BETA!
YSelf Tool26 Apr 2012, 17:50
Good game, but no music, really loud sounds, easy-to-win, no tactics, just spamming units is enough
character27 Apr 2012, 01:20
Another five star game! Super fun. Really good work in gameplay, art, and sound. The bullets and explosions are the soundtrack. Wonderful title
mneubrand27 Apr 2012, 02:31
Cool concept. Don't know why but the fast-paced style reminded me on Z. Great job!
leafo
leafo27 Apr 2012, 07:00
This was pretty fun. Wish there was audio. Seemed to be pretty well balanced, or I was just really bad. There was a constant back and forth between me and the enemy team.
robashton
robashton27 Apr 2012, 13:15
I enjoyed this, wished there as a bit more strategy to it :-)
gritfish
gritfish29 Apr 2012, 05:48
Why don't you guys attack him?? HE'S RIGHT NEXT TO US.... Oh fine, go that way...

Really cool take on the perpetual war thing. Would have liked a win/loss screen instead of an alert box, polish wise, but it's not that important. The choppers seem way too powerful - it seemed like nothing could hit them.
Moth29 Apr 2012, 11:34
Very fun game! I really enjoy linear strategy titles. I think there was challenge in this beyond simply spamming units- when I tried to build to match an adequate counter-attack against the enemies' forces was when I turned their push around then kept it going all the way back to their base and won.

I think it's a lot of fun and would be a really good game with a few more units and multiplayer! Perhaps there could also be more than just land and sky as far as the avenues of motion go? Well in any case, I think this was a lot of fun and had great polish and I'd like to see it expanded!
matthias_zarzecki30 Apr 2012, 21:25
Fun idea!
McFunkypants
McFunkypants30 Apr 2012, 23:01
Well done! Very simple - in a good way!
gnx2 May 2012, 19:04
I like this concept, the gameplay is very simplistic really (at least I couldn't figure out many ways to affect the outcome), but I somehow like using the globe surface for war.

Sound is just some noise-explosions, some music would've probably elevated the general feel.

Lastly graphics are very nice and it is very easy to see what is going on, so a plus there.
Khayet
Khayet3 May 2012, 17:45
Nice, a GMStudio entry! Fun little game that fascinated me for about 20 minutes. I seem to not be able to win, but neither boring nor frustrating.
Martin Vilcans3 May 2012, 20:04
Funny twist (literally!?) on a conceptually linear game area.

Liking the graphics.
iFred_QC3 May 2012, 23:55
Great comments! @gnx indeed. I grin every day thinking I didn't put any music in... :(
smvilar
smvilar8 May 2012, 01:31
Hmmm... too linear gameplay.
iFred_QC8 May 2012, 14:50
@smvilar Indeed.
fatguy1234567898 May 2012, 16:51
This game is really good but I think you could have added maybe a kill money gain system instead of the timely gain. But overall a great game could have different sound effects.
gregdevice9 May 2012, 06:11
Nice work in HTML5! Just needs a title screen and end screen.

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