
Lost Oxide
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
(may not load correctly).
Note: Runs best with Chrome!
This is my entry for Ludum Dare 23. The game was made in roughly 20 hours of work.
- Whats it all about?
--- You control a surrealistic character which resides inside a blood cell
--- Within each blood cell of our body, there is a tiny litte world
--- These worlds vary in size (different levels)
--- Blood cells real function is to deliver oxygen around the body. So..
--- The character in the game's function is to gather the oxygen bubbles within a blood cell, so that the blood cell can successfully do its job.
- How do i play?!
--- Use the arrow buttons to navigate. While next to a wall, press left/right to jump off the wall. Hold the arrow down key to slide fast down the walls!
The game was obviously rushed, thus some introductional features didnt make it in. Additional levels, mechanics, polish and some time pressure was planned but didnt make it in. The music and the menu were created within the last hour, which is fairly reflected in the demo!
Tools used: Aviary for music, Photoshop for art, and the Construct 2 engine for everything else.
Hope you enjoy it!
- Read more here:
--- http://sidetrackgames.wordpress.com/2012/04/23/ludum-dare-23-participation/
- See my post-mortem post here:
--- http://www.ludumdare.com/compo/2012/04/24/lost-oxide-post-mortem/
- Try the tool i used to make my entry for free here:
--- http://www.scirra.com/?a=1k2
This is my entry for Ludum Dare 23. The game was made in roughly 20 hours of work.
- Whats it all about?
--- You control a surrealistic character which resides inside a blood cell
--- Within each blood cell of our body, there is a tiny litte world
--- These worlds vary in size (different levels)
--- Blood cells real function is to deliver oxygen around the body. So..
--- The character in the game's function is to gather the oxygen bubbles within a blood cell, so that the blood cell can successfully do its job.
- How do i play?!
--- Use the arrow buttons to navigate. While next to a wall, press left/right to jump off the wall. Hold the arrow down key to slide fast down the walls!
The game was obviously rushed, thus some introductional features didnt make it in. Additional levels, mechanics, polish and some time pressure was planned but didnt make it in. The music and the menu were created within the last hour, which is fairly reflected in the demo!
Tools used: Aviary for music, Photoshop for art, and the Construct 2 engine for everything else.
Hope you enjoy it!
- Read more here:
--- http://sidetrackgames.wordpress.com/2012/04/23/ludum-dare-23-participation/
- See my post-mortem post here:
--- http://www.ludumdare.com/compo/2012/04/24/lost-oxide-post-mortem/
- Try the tool i used to make my entry for free here:
--- http://www.scirra.com/?a=1k2