The Highbred Pixel

The Highbred Pixel

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 3.40
coolness: 0.55
fun: 3.09
graphics: 4.16
humor: 2.68
innovation: 3.46
mood: 3.77
overall: 3.65
theme: 2.84
The Highbred Pixel is sort of an experiment, where i played around with a few mechanics, and attempted to add some narrative.

You control a little pixel, in some sort of pixel breeding complex. The theme evolution had a great impact on the original design, but i had to chop up the game so much due to the time constraints, which is reflected in the game - its short. The theme is however still present, but not really as originally intended.

The dialogue itself was thrown in "on the fly", and i almost need to contain myself in order to not go in and edit, or rewrite the script!

But here it is! After ~15 hours of work clocked in, its at least playable from start to end, and you get to experience some cool mechanics!

It has been a blast, and i had a lot of fun doing it. Hope you'll have some fun playing it!

Do note:

- The windows version of the game does not support some WebGL features. Thus, it is advised to play it in Chrome (Web).

- When the screen suddenly goes black, you have reached the end of the game. The last part was done during the few last hours before the deadline so, my apologies for that!

Controls:

- Move with arrow keys.

- Hold space to stop time (when near an object or another pixel)

- Press space mulitple times to shoot (when available)
Found a bug?
Tell us on Discord