Tiny God

Overall★★★★★★★★★★2.30
Fun★★★★★★★★★★2.29
Innovation★★★★★★★★★★1.93
Theme★★★★★★★★★★2.60
Graphics★★★★★★★★★★2.91
Audio★★★★★★★★★★1.06
Humor★★★★★★★★★★2.00
Mood★★★★★★★★★★1.87
Coolness★★★★★★★★★★72%
Little God is a Ludum Dare 23 - Little World game.
It is written in WebGL using Three.js. This is the first time I've worked with WebGL or Three.js... overall, I had a blast!

There is at least two known bugs:
-When restarting the game, the textures don't load properly, which can result in "invisible" worlds.
-It takes a second to load, which can be choppy for a second.

If the assets don't all load the first time, try reloading the page.

I only tested this in Chrome on OSX.

Please let me know if you have any trouble

Comments26

KunoNoOni
KunoNoOni24 Apr 2012, 01:50
Cute game, really like the graphics and the concept!
Darkcoder
Darkcoder24 Apr 2012, 02:18
Looks pretty cool, but there isn't much to do. The particles also slow it down a bit when you click on loads of planets (on my PC at least).
zzzev24 Apr 2012, 04:51
Working in 3D on the web can be challenging, but you pulled off a fun experience. I think it's more fun playing in a short time period (10s or so). As with all things WebGL, it seems to perform best in Chrome.
Proch
Proch24 Apr 2012, 12:07
very nice graphics... but the gameplay / theme affinity lacks...
gritfish
gritfish24 Apr 2012, 13:10
Solid effort! ran well in firefox, but I did get the texture problem - it was still playable though. Good, simple interface and clear instructions :P Why did you decide to use a new language/framework for a gamejam? - I'm curious because I did the reverse, I did ONLY what I was comfortable in.
domrein24 Apr 2012, 18:41
WEB-GL!!!! click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click
philhassey24 Apr 2012, 18:44
I'm running Chrome on OSX, the game didn't show planets the first few times I played, but then they appeared on the 3rd game. Pretty nice visuals :) Some SFX would have been a really nice touch though!
kato9
kato925 Apr 2012, 00:12
Honestly not a very fun game (just clicking randomly), but cool psychedelic graphics!
davidwparkerauthor25 Apr 2012, 15:29
@gritfish, I decided to learn Three.js/WebGL for LD mostly because it forced me to learn something new, and fast. Another major reason is the fact that I mostly only know OpenGL (C) as far as graphics go, and I wanted to make something that everyone could play without having to compile anything.
sudorossy
sudorossy25 Apr 2012, 21:55
Interesting gameplay. I felt quite evil and competitive doing this.
vilya
vilya25 Apr 2012, 22:37
Liked having the choice of game length - nice idea. Particle effects were cool too. Gameplay is a bit shallow though; maybe certain worlds could be friendly & you lose points if you click on them, or something?
VoidChronos
VoidChronos25 Apr 2012, 23:30
Great timekiller! The only thing i was annoyed about was particles, after blowing the planet. It launched as 6x square boxes, full of particles, like this:
<-x x->
<-x x->
<-x x->
flying to the edges, leaving the top and bottom of the block empty.

Anyway, Good Job!
daredevildave26 Apr 2012, 20:37
Not really much to do here and a little buggy, but kind of fun in a mindless sort of way.
moonmagic
moonmagic27 Apr 2012, 03:39
I enjoyed watching the planets drift by, and I thought that the peaceful feeling of the scene contrasted nicely with the mindless destruction. Sound and music would have greatly enhanced this experience; also, if watching the planets for a length of time was rewarding, there would be an aesthetic risk / reward between watching for cool interactions and destroying planets (since that is the verb).
jplur
jplur28 Apr 2012, 02:58
very cool, first entry where I read the source ;)
greg20man28 Apr 2012, 09:15
So many tiny lives lost in a fit of rage T.T
summaky
summaky28 Apr 2012, 15:43
I see nothing but a black screen that when I click, at random, it says I destroyed a world... Tried in Google Chrome on Windows 7 32-bit.
caranha
caranha28 Apr 2012, 16:51
Fireworks! So pretty! :-D

Very fun game. You should add some SFX for the explosions.

Cheers!
BlackDogg28 Apr 2012, 19:18
It's a really awesome technical demo (pretty amazed by how it's smooth even with a lot of particles) but as it game it looks a bit short. But I had a fun clicking time anyway.
datahaven28 Apr 2012, 21:48
Nice graphics! Found the gameplay a little limited, though. Some sound effects might be a nice addition?
derosa30 Apr 2012, 12:09
Nice casual game, but i missed some "phew-phew" and "ka-boom" bfxr-made effects :)
Chinchilla1 May 2012, 00:04
Sorry, nothing but a black screen for me... (That said, I managed to blow up 20 planets in five seconds, so I'm pretty sure I'm so awesome at this game I don't even need graphics!)
Dr.Pingu
Dr.Pingu7 May 2012, 16:56
Well done, a good use of these technos.
But this game suffer of a lack of content.

Good work :)
rvmook
rvmook8 May 2012, 18:03
Really impressed with the webgl stuff especially since this was your first time working with it. Didn't really feel much for the game though
azurenimbus
azurenimbus10 May 2012, 03:29
This was a cool looking particle-fest! The concept is simple and full of potential, you should explore it and create some interesting challenges.
barigorokarl
barigorokarl12 May 2012, 06:34
I would like to cite domrein here:
WEB-GL!!!! click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click

WHOOHOO!

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