TinyNuke
Overall★★★★★★★★★★3.44
Fun★★★★★★★★★★3.31
Innovation★★★★★★★★★★3.28
Theme★★★★★★★★★★3.50
Graphics★★★★★★★★★★2.97
Audio★★★★★★★★★★3.71
Humor★★★★★★★★★★3.44
Mood★★★★★★★★★★3.08
Coolness★★★★★★★★★★48%
I coded in Haxe using NME, Actuate, Box2D and a set of tools I made myself which I posted prior to the competition. Art was created in Photoshop and the Audio is my own voice recorded on an iPod and edited in Audacity.
Comments16
MarekkPie: I think that might have been intentional - the further away the planet is you shoot for, the more map-time you get as it spins through space - rewarding you for going for the more difficult shots, effectively. I thought this added some extra depth =D
Maybe slight gravity would've been good, I missed some planets really close :/
I do think that the user should have just a little more time to see the full map between shots, as it can be easy to get stuck such that you must fire blindly into space. Other than that, it's a really solid little entry.
Liking the "swoosh" sound.