This game is the sadly product of a project with to much to do and not enaugh time. Even the jam was not long enaugh. So, enjoy a complete, dynamic game engine and a unfinished game.
The game is something like Half-Life in RPG Maker 2K style. A scientist, Issac Gates, tries to create Tinysoft by building a shrinking ray. Of course something goes wrong and all people die, or something like this. This is the part where I stopped do work on the story.
I liked the Half Life theme. Movement felt a bit awkward, in that you kept moving quite a bit after releasing a key. Otherwise nice engine. You should continue to work on levels even though the jam is over.
Not much game here. I agree that the movement was weird, but I understand why it was there. A beeping noise kept playing after I quit and had to re-boot my computer.
The beeping sound in the end kept on going when i closed the game. I got rid of it by killing java in the task manager. Not much of a game, and interacting with things but then closing the text that pops up with a different key is annoying.
Nice start here. I got stuck in one of the rooms and couldn't interact with anything for some reason. Not sure if I made a mistake or not. Perhaps you should have some indicator on top of interactable items.
Despite what everyone else was saying, I was feeling more metroid-vibes from this one. The thing about a problem in sector 2 was giving me flashbacks :-)
[Comments and ratings from this account come from various team members] Don't want to be one of -those- people but it's spelled 'enough' not 'enaugh' (just nitpicking sorry). Sad to see that you ran out of time with this, hope it goes better next time! A couple of things I noticed when playing the game was that the menu controls were arrows keys only but the in game movement was with WASD. Likewise the interactions were with space but closing them with enter. I think that the game could benefit from more consistent controls. Sorry I don't have much more positive to say but there isn't too much of a game here yet to really comment on.
Maybe a bit too ambitious, it's sad that you ran out of time! The controls feel strange (movement is not very precise, and using enter after space is not intuitive). I also had the sound continue playing after I quit the game.
when i hit the red button, it says 'to be continued' and then my computer makes infinite beeping noises even if i close the browser. finally stopped when i killed java in the task manager.
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Reading messages with space and closing with enter was rather frustrating. Still, every hung together pretty well tech wise.
Not much of a game, and interacting with things but then closing the text that pops up with a different key is annoying.
Despite what everyone else was saying, I was feeling more metroid-vibes from this one. The thing about a problem in sector 2 was giving me flashbacks :-)
Please fix the bug were the sound continues after I quit.
Don't want to be one of -those- people but it's spelled 'enough' not 'enaugh' (just nitpicking sorry). Sad to see that you ran out of time with this, hope it goes better next time! A couple of things I noticed when playing the game was that the menu controls were arrows keys only but the in game movement was with WASD. Likewise the interactions were with space but closing them with enter. I think that the game could benefit from more consistent controls. Sorry I don't have much more positive to say but there isn't too much of a game here yet to really comment on.
When the game ended, the sound kinda glitched out for me (ie beeping about a minute after I closed the game), FYI
And yeah the movement seemed quite clunky.
The controls feel strange (movement is not very precise, and using enter after space is not intuitive).
I also had the sound continue playing after I quit the game.
Sadly not such a game :-(