Tinysoft 2

Overall★★★★★★★★★★2.36
Fun★★★★★★★★★★1.86
Innovation★★★★★★★★★★2.14
Theme★★★★★★★★★★3.05
Graphics★★★★★★★★★★2.50
Humor★★★★★★★★★★1.54
Mood★★★★★★★★★★2.86
Coolness★★★★★★★★★★41%
Move using [W/A/S/D]
Activate thing using [SPACE]

This is a sequel to my Ludum Dare 23 entry, "Tinysoft".
Like all my games, this one is quite short during lack of time. But unlike all my other games, this one is completed.

You play as a nameless scientist(who appeared in the first part as an unimportant NPC) who blames himself for a lab accident in which several scientists died.

If you find bugs, you can keep them.

Comments9

Ashkin
Ashkin17 Dec 2012, 22:37
Interesting. The mood and theme were well done, but beyond the monologues it's basically a glorified fetch quest. Maybe some more difficult puzzles would help.
jackspinoza
jackspinoza23 Dec 2012, 18:08
hmm, not sure what I should type on the monitor in the slime room? any clues? Really cool take on the theme; guilt villain.
Falkreon24 Dec 2012, 04:08
Very slow and buggy... I went through a door and wound up stuck outside the next map.
iandioch26 Dec 2012, 11:14
A great game, full of little subtle jokes (as far as I can tell, it's all about Bill Gates and Microsoft).
Just a little tip for the rest of you, type HELP into the console.
zenmumbler
zenmumbler30 Dec 2012, 19:16
Feels a bit more like a 48hr entry than a jam entry in terms of content. I like the atmosphere and theme you create in the game using text and visuals.
infernet89
infernet8930 Dec 2012, 20:40
Nice game, but i don't think he is the real villain.. It was just an accident.
Joozey30 Dec 2012, 21:17
Good start! I was really missing music though. That would complete the mood. I hope you are going to finish this story!
TyrusPeace
TyrusPeace31 Dec 2012, 00:23
The command line bit was kinda neat but I can see why people were confused.

I feel like this needed faster/controllable text and smoother movement controls to feel responsive enough to not frustrate the player.

The intense guilt-tripping in the dialog just made me feel sad, not villainous.

Keep making games :)!
wally2069
wally206931 Dec 2012, 01:48
This game was just lacking something for me. The monologues and scripted sequences made it really hard to enjoy. The console with little to no explanation killed it for me.

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