Very interesting. Would love to see this fleshed out more - see what kind of mechanic you were going for. Destroy buildings, save buildings, both, neither.
The voice-over was cool, but it wasn't clear exactly how that related to playing pong inside the world. Circle pong is fun, though. It would be cooler if there was stuff you had to try to hit, rather than (I assume) just protecting the buildings and stuff. It worked well, though, and was clean and responsive.
Nice to see some narration. Not alot of others try to do it.
If you're planning on developing this further, I'd suggest penalizing the player for trapping the ball between the surface and the paddle (which is kind of funny in some respects).
Comments21
If you're planning on developing this further, I'd suggest penalizing the player for trapping the ball between the surface and the paddle (which is kind of funny in some respects).
oh wait!!! stuff is building... and dying...
taking too long!!
nice concept. needs some tweaking!