Bomb the Bunnies

Bomb the Bunnies

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 1.40
coolness: 1.00
fun: 2.59
graphics: 2.83
humor: 3.04
innovation: 2.98
mood: 2.35
overall: 2.71
theme: 2.94
Info

"Bomb the Bunnies" is a game about trying to fight back the ever-growing bunny menace. Given that they are asexually-reproducing, that means you have to act quick to place your time bombs to thin their numbers before they grow out of control. Also, with every new generation of bunnies, mutations are possible, so over time the population can get faster, gain better eyesight (for avoiding your bombs), or tougher.

Controls

Bombs place themselves automatically several times a second, so keep your mouse cursor moving to where you want an explosion to occur. The bomb will go off in 2.5 seconds, damaging or killing bunnies in its blast radius.

Confession

This game represents the result of many concessions that ultimately had to be made as a result of a very, very busy weekend that left with me with only about half a day of actual programming time. As such, I must apologize if the game is poorly balanced or rather shallow. I did the best I could with the time I had, and the result only barely represents the original concept I had in mind when I began. I also participated in the warm-up the week prior, so if you're interested, you can also check out the game I made for that at < http://www.ludumdare.com/compo/ludum-dare-24-warmup/?action=preview&uid=10343 >.

Timelapse

The screen capture stopped working about halfway into Saturday, so the video doesn't show the last several hours of work, sadly.

Post-Compo Version

This version has a much better difficulty curve and the ability to analyze the bunny population's genome with the "Gene Selector." Bomb upgrades have also been added in, and you get a random one every 250 kills.

The Genes and What They Do

Each gene is rated from 0 to 15, 0 being the lowest level of expression, and 15 being the highest level of expression.

RED, GRN, BLU : The genes for red, green, or blue fur

POW, TUF : POW increases stun resistance and makes the bunnies appear taller, while TUF increases health and makes the bunnies appear wider.

SPD, EYE : The genes for speed (evidenced by how quickly they wobble) and eyesight

MUT : The higher this gene is rated, the more likely a clone is to have one or more mutations

How to Use the Gene Selector

Previous/Next Gene: Up/Down Arrow (or W/S)

Alter Selection Range : Left/Right Arrow (or A/D)

Fine-Tune : Hold Shift Key while altering selection range

Reset Ranges : Space Bar

Toggle Selection Mode : Tab
Found a bug?
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