Catching Life

Catching Life

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 2.29
coolness: 0.64
fun: 2.59
graphics: 2.47
humor: 1.58
innovation: 3.25
mood: 2.18
overall: 2.72
theme: 2.47
This is a small arcade / puzzle mix I came up with for my first ever Ludum Dare 48.

The game is XNA 4.0 and Windows only unfortunately. Sorry about that :(

Please read the HOW TO PLAY.txt for instructions, but here is a small rundown:

(ARROW KEYS) Select solar system. You should start selecting the one with a planet with a small aura around it

Tap (W) or (SPACE) quickly to evolve the planet. Once fully evolved, a rocket will automatically start traveling to the closest Planet.

Use (D) and (A) to spin planets clockwise / counter-clockwise.

Try getting a rocket to travel to the wormhole before the time runs out

Enjoy! :)

*UPDATE 2* I realized that it might be difficult to understand the concept in the beginning, so I added a short How To Play - Video to the links.

*UPDATE* I re-packaged the installer of the game, so it should now run in English instead of German. The link is updated, but except the installer, the game is completely unchanged! Unfortunately due to the confusing nature of XNA I wasn't able to deploy a simple .exe file. Sorry :(
Found a bug?
Tell us on Discord