
1Px@At
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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You are given a single pixel and the task to make it as far as possible, collecting more and more pixels while avoiding collisions with obstacles. To challenge myself, the game uses only a single texture image, a 1x1 white pixel.
PREREQUSITES:
This game requires XNA 4.0
If you have trouble launching the game, install it from the Prerequisites folder
HOW TO PLAY:
Space / Up-Arrow / Xbox Gamepad A/B/X/Y to move up
SPECIAL KEYS:
F1 - Toggle Fullscreen (On Title Screen)
F2 - Toggle Sound Effects
F3 - Toggle Music
ESC / Xbox Gamepad Back-Button - Exit Game
EDIT: First of all thanks for all the great comments!!! It makes me feel warm and fuzzy inside. Especially the ones about the music, which is the first somewhat complete song I've ever made in Famitracker (or at all for that matter)
One piece of advice: The colorful blinking ball is a power up(down?)! It adds 200 Points and shrinks your cube a certain percentage, which is very helpful to navigate later levels. Sorry for not making it clear in-game. :)
Also: Let's hear some highscores!
PREREQUSITES:
This game requires XNA 4.0
If you have trouble launching the game, install it from the Prerequisites folder
HOW TO PLAY:
Space / Up-Arrow / Xbox Gamepad A/B/X/Y to move up
SPECIAL KEYS:
F1 - Toggle Fullscreen (On Title Screen)
F2 - Toggle Sound Effects
F3 - Toggle Music
ESC / Xbox Gamepad Back-Button - Exit Game
EDIT: First of all thanks for all the great comments!!! It makes me feel warm and fuzzy inside. Especially the ones about the music, which is the first somewhat complete song I've ever made in Famitracker (or at all for that matter)
One piece of advice: The colorful blinking ball is a power up(down?)! It adds 200 Points and shrinks your cube a certain percentage, which is very helpful to navigate later levels. Sorry for not making it clear in-game. :)
Also: Let's hear some highscores!