Flrrr

Flrrr

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 2.93
coolness: 0.37
fun: 2.83
graphics: 3.11
innovation: 3.17
mood: 2.92
overall: 2.79
theme: 2.28
"Flrrr" is short but not necessarily easy. Evolve by collecting colors and bringing life to your world. But beware, the colors on the floor will hurt you! Also the background (music) evolves while you journey forward. 32 colors is a reasonable amount. Can you beat this?

The game may seem very easy at the beginning, but spare your health ;). Controls and some explanations are shown ingame.

Few technical details:

* The game will use the resolution of the current main display.

* Use the "-windowed" argument to start a 800x600 window.

* Should run quite good on older computers. The fullscreen effects are not blindingly fast. Window mode even works on Atom CPUs/ION platform.

* On my 64bit Linux the 32bit version was not able to capture the mouse. Hope it works for you :/. Also there is a 64bit version for Linux.

// Updated the Linux binaries with the fixes for blocking issues on some systems. Apparently that's ok with the rules.

// (Old "may crash" version still available at http://dev.spectratic.de/Flrrr/)

// There is a gameplay video available: http://www.youtube.com/watch?v=yXDQNj0fSaA

Known issue:

Score does not count beyond the 32 goal, probably no fix for that as it would change the initial behavior.

Guess that kills the "endgame" content :).

You can cheat and keep moving after death as long as you don't release the keys.
Found a bug?
Tell us on Discord