The goal is to make the a lot of money by turn 100. (end the game early with ESC). Sell your grown crops and buy seeds from the market.
Breed Seeds and Crops to get seeds that inherited several properties from their parents. Bred crops are worth more than non-bred ones. Can you find a wealthy breeding chain?
Or play the genetic engineer. Enter your own DNA sequence (a String) and get your own genetically manipulated crops. Can you find the best DNA sequence?
Have fun and good luck!
Source is not the latest. I encountered issues with groovy, so I ported it to Java in eclipse. Too tired to commit to bitbucket at the moment.
LINUX note: music might not work. MAC: does it work?
Unless everything you breed is supposed to result in lettuce seeds, then no, it doesn't work on a Mac. xD I'm running OSX 10.7.4. Many things were also done growing after one turn.
Well, I should say that the only definite problem I noticed was everything coming up lettuce seeds. I even tried breeding two tomatoes together and got lettuce.
Well I tried to play but it was difficult to handle. I could achieve to plants seed and buy them but I was unable to sell the crop to gain my cash back. The music give a very peaceful mood to your game, I like it :)
I got a bit lost in the menus. I wonder if you could have done all of the buy/sell/breed/garden on one screen, and then it would have just been a case of moving through the turns. It would have been nice to see plants grow larger from seed over a couple of turns, and maybe have a click interface to see what the properties of plants were.
But... yeah, its a really neat idea for a game, just wasn't keen on the menus.
I did get a bit confused by how it all worked with the menus and so on, but it fits the theme really well, and is definitely an interesting idea. Like the guitar playing too.
Thanks to everyone for the feedback so far. Yeah, in hindsight, the menus probably are a bit overkill, I could have made the inventory on the main gamescreen and pushed in the marketplace as well I think.
I'll check out to see if the breeding algorithm has an error in it or where it resides.
@josefnpat: thanks for the log, I'll look into it tonight.
@mac users, sorry, I thought I had a way to test it on a mac, but I don't, I'll remove the osx link.
Well, since you didn't get a chance to test it on Mac, I assume the reason the breeding wasn't working for me is 'cause I was trying it on a Mac. xD Thanks for trying to upload a Mac binary anyway.
Lovely music :) I liked the concept of the game. But I found it really easy to just buy/plant/sell and get rich. After a few turns, I had more money than I could spend.
the controls were extremly confusing and hard to use, the text and graphics being nearily identical for the crops vs the seeds didn't really help either. The idea is good it's just really hard to play.
I really liked the song (it was working for linux!). The game works for me. I think it is a bit hard to try and "drive" the evolution - the uniform crossover you are using tends to make genes homogeneous a bit too fast: what is the rule you are using when two gene strings are of different lengths?
One thing that would greatly help the game is some balancing to make it possible to "lose" the game. Right now the only difference is how fast you make money.
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When you try and sell, and your inventory is empty, it crashes. Full log here: http://hastebin.com/raw/raraberiti
I was never able to get to level 100 though. That seems a little extreme, esp because of the inventory limit and the lack of stacking.
But... yeah, its a really neat idea for a game, just wasn't keen on the menus.
I like the keyboard interface, reminds me of the old days.
I'll check out to see if the breeding algorithm has an error in it or where it resides.
@josefnpat: thanks for the log, I'll look into it tonight.
@mac users, sorry, I thought I had a way to test it on a mac, but I don't, I'll remove the osx link.
Once again, thanks!
One thing that would greatly help the game is some balancing to make it possible to "lose" the game. Right now the only difference is how fast you make money.
Also, 100 turns might be a tad too long.
Cheers!