ten seconds

You're a hacker trying to hack your way into the NSA servers, but the security levels are a challenging hurdle.

Instructions ingame.

screenshot

Comments5

smash ball28 Aug 2013, 01:06
I have no clue what this has to do with the theme. I didn't like the game too much. It was entirely luck based, and my first playthrough I didn't know what I was doing because the instructions faded away before I could read them. I still don't understand the difference between me hitting an enemy and an enemy hitting me.
TailyILoveYou28 Aug 2013, 20:23
The game didn't particularly make much sense and the theme wasn't a big part of it. But great job making the game for the compo :)
Urfoex29 Aug 2013, 10:50
You have ten steps - each step a second - so 10 seconds.
OK.
But what is the difference in "me hitting enemy" and "enemy hitting me"? ;-)
I just ran away ^^
jprogman
jprogman4 Sep 2013, 02:50
I have lost patience during the transitions intro instructions. The fade ins is too slow. :(

I understand the theme somewhat: Select 10 actions, and execute each action every second. I like the concept, but it needs more work rather than having to kill/avoid enemies.
ENDESGA
ENDESGA17 Sep 2013, 00:29
interesting :P

-ENDESGA

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