Winding of Isaac

Winding of Isaac

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
coolness: 0.42
fun: 1.69
graphics: 2.46
innovation: 2.77
overall: 2.08
theme: 2.00
Super incomplete, sorry. This Android game was inspired by the upcoming Hurricane Isaac, as our team is based in Louisiana.

Your goal is to make a big friggen hurricane and slam it into the Gulf of Mexico.

In yellow is your speed, in blue is your amount of water. As you gather more water, you get larger relative to the map. Hot air and cold air makes you get higher and lower, which lets you gain speed, lose water or lose speed, gain water.

The white arrows manually adjust your course through the map. The blue and red arrows throughout the map are supposed to change your course and height.

It takes a careful balance between water and speed to make a good hurricane. If you get too low to the ground, you'll gain too much water and crash into the water (aka break the game). Go too high, and you'll be ZOOMING FAST, but you won't have any water.

HTML5 version coming soon.

Credits:

Lead Designer - Mitch Orcino

Programmer/Designer - Kyle Bradshaw - @TehSkull

Artist - Dae in Cho - @Haloflooder

Musician - Seth White - @HerbivoreZombie
Found a bug?
Tell us on Discord