Conquer all the castles!!

Conquer all the castles!!

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 2.16
coolness: 0.71
fun: 2.43
graphics: 2.39
humor: 2.56
innovation: 2.26
mood: 2.40
overall: 2.63
theme: 3.48
As an evil lord, ambition for power knows no limits, and you're feeling an incredible urge to conquer all the castles in the kingdom, defeating any meddling hero in your way.

Of course, you can always count on your minions, and let them do the dirty job for you :)

Known issues

==================

There is a bug with the collision detections causing the player to get stuck sometimes (more frequently on level 3), or minions to appear displaced compared to the right position.

In-game controls:

===================

* WASD keys to move the main character around.

* Mouse left click to attack enemies or destroy the environment. You must be right next to the tile (no diagonals allowed).

* J Spawn a new wave of minions. There is a cooldown of 10s before you can spawn a new one (provided that all the previous minions have died).

* H Toggles the minimalistic GUI: Visible (sort of), Visible with background and Hidden.

* P Toggle pause on/off.

* Backspace to go back to the splash screen.

About the game:

=================

It's been developed in AS3, using the Starling framework (http://gamua.com/starling/) and the "lang" library on AS3 commons (http://code.google.com/p/as3-commons/).

Flash 11+ is required, therefore.

Additional tools, resources and so on:

* TexturePacker (http://www.codeandweb.com/texturepacker)

* Tiled (http://www.mapeditor.org/)

* DrPetter's sfxr (http://www.drpetter.se/project_sfxr.html)

* M04 Fatal Fury fonts by Miffies (http://mfs.jp.org)

[EDIT 06/11/2016] Changed web link
Found a bug?
Tell us on Discord