
Dark Witch
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
(may not load correctly).
== Story ==
Being a villain is not easy. You are constantly pursued by so-called heroes who wants to kill you.
That's the story of the Dark Witch, a young lady whose only desire is to destroy the planet. She is almost at her goal, only 2 mn left before the target explodes... unless she is interrupted by a group of heroes.
Don't let them stop you.
== Rules ==
- Try to survive until the planet explodes
- Don't let the heroes army kill you
Mouse control
- Click on enemies to kills them
Extra keyboard controls
- Move the camera with A and D (qwerty keyboard)
- S button do the same as a click (but you still need to point a enemy with your mouse)
- Knights need 1 click to be killed
- Magicians need 2 clicks
- White magicians need 4 clicks
- If you summon the dragon, it will destroy every spawned enemies
(I'm sorry for the lack of damage feedback, time was running out :( )
== Tools ==
- Engine : Unity3D with 2d toolkit
- Graphics : Photoshop, Paint Tool SAI
- Sounds : No sounds in the LD version, CFXR in the post-compo
== PostCompo Update ==
I continued to work on the game even after the end of the week end. Here are the modifications/upgrades.
December 2012, 19th
- Added user feedback when you attack a monster (the sprite becomes red)
- Added animations for the dark witch and the heroes
- The dragon summon button requires 24 dead to be activated. The button is placed next to the witch and doesn't disappear.
- Added some texts at the bottom for the mood
- Added sound effects
- Change the score system : it counts the number of dead instead of an obscure point system
- Change the game duration to 1 mn instead of 2
- Change the spawning algorithm
- Change the white magician life to 3 instead of 4
- Remove the scrolling with keyboard.
- The player can always use the S key with the mouse click.
December 2012, 21st
- Added BGM
- Added "Knight Only Mode" and "Timeless Mode"
Being a villain is not easy. You are constantly pursued by so-called heroes who wants to kill you.
That's the story of the Dark Witch, a young lady whose only desire is to destroy the planet. She is almost at her goal, only 2 mn left before the target explodes... unless she is interrupted by a group of heroes.
Don't let them stop you.
== Rules ==
- Try to survive until the planet explodes
- Don't let the heroes army kill you
Mouse control
- Click on enemies to kills them
Extra keyboard controls
- Move the camera with A and D (qwerty keyboard)
- S button do the same as a click (but you still need to point a enemy with your mouse)
- Knights need 1 click to be killed
- Magicians need 2 clicks
- White magicians need 4 clicks
- If you summon the dragon, it will destroy every spawned enemies
(I'm sorry for the lack of damage feedback, time was running out :( )
== Tools ==
- Engine : Unity3D with 2d toolkit
- Graphics : Photoshop, Paint Tool SAI
- Sounds : No sounds in the LD version, CFXR in the post-compo
== PostCompo Update ==
I continued to work on the game even after the end of the week end. Here are the modifications/upgrades.
December 2012, 19th
- Added user feedback when you attack a monster (the sprite becomes red)
- Added animations for the dark witch and the heroes
- The dragon summon button requires 24 dead to be activated. The button is placed next to the witch and doesn't disappear.
- Added some texts at the bottom for the mood
- Added sound effects
- Change the score system : it counts the number of dead instead of an obscure point system
- Change the game duration to 1 mn instead of 2
- Change the spawning algorithm
- Change the white magician life to 3 instead of 4
- Remove the scrolling with keyboard.
- The player can always use the S key with the mouse click.
December 2012, 21st
- Added BGM
- Added "Knight Only Mode" and "Timeless Mode"