Dimension Gunner

Dimension Gunner

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 3.23
coolness: 0.54
fun: 2.94
graphics: 3.38
humor: 2.57
innovation: 3.42
mood: 2.81
overall: 3.13
theme: 3.69
*

* Controls: *

- Right click to move

- Left click to shoot

- Left click on a planet to teleport

(Controls are inspired from RTS, right-click=move, left-click=action)

* Objectives: *

The game takes place in multiple dimensions. Each dimension is represented by a planet and is connected to another through Monster Portals (the big one with a gigantic mouth). Creatures use these portals to travel through worlds.

Your goal as a dimension traveler is to close those portals by killing them.

I couldn't balance the game very well so the initial goal of saving the whole universe can be really hard to achieve.

A sub goal would be to kill the highest number of monsters before the end of the universe.

Some Rules

Player

- The player can travel to any dimension (just click on the planet)

- Your guns have a maximum range

Monster Portals

- Each world has a Monster Portal. Its life is represented by the red bar.

- You can't attack a Monster Portal if there is a creature nearby

- If a portal is destroyed, the world will be considered as "Safe"

Worlds

- Each world has a health value, represented by the green bar

- The depletion speed depends on the number of creature in this world (the more creature, the faster the world is destroyed)

- If there is no creature, the world will regenerate

- If the health value reached 0, the world is considered "Destroyed"

Creatures

- You can completely kill a creature, it will flee to another world

- If a world is destroyed, all creatures will migrate

- A creature can only travel from a world to the other if the destination is not safe, not destroyed, and if there is a connection between.

Anyway, good luck ^_^

Credits

Programming, Graphics: me

Music: incompetech.com

Sounds: Internet

Game Engine: Cocos2d-JS

Hosted with Github Pages

*

Updates:

2014-08-25: Added quick description post submission, going to sleep now ~

2014-08-26: Fixed no sound bug on Firefox
Found a bug?
Tell us on Discord