Earthmageddon

Earthmageddon

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 1.94
coolness: 0.32
fun: 3.65
graphics: 2.53
humor: 1.69
innovation: 3.29
mood: 2.63
overall: 3.29
theme: 3.65
GitHub repository available at https://github.com/calzoneman/ludumdare25

The Windows release was built with a pygame2exe script from http://www.pygame.org/wiki/Pygame2exe

All other releases are Python source files.

Earthmageddon was created and tested with Python 2.7. See

http://www.python.org for information on downloading and installing Python.

Most *nix distributions have python in their package repositories.

Earthmageddon was built with the Pygame library. For information on

installing this library, see http://www.pygame.org/news.html

To run Earthmageddon, either run the executable ./destroy.py (assuming

/usr/bin/env python evaluates to your Python 2 executable), or run

python destroy.py.

The object of the game is to destroy the world. Shooting at the world will

destroy chunks of it. When all chunks are destroyed, the game is over and

you win. Every several seconds, the world will regenerate a layer past your

deepest hit. Enemies will spawn (red triangles) and shoot at you. Avoid

their bullets, or else you'll lose health and die. Colliding with an enemy

will kill the enemy and inflict 5 damage on yourself. You have 2 lives,

each with 20 health (bullets do 1 damage each). Enemies have 5 health. If

you die, you will respawn after 3 seconds.

To move, use WASD. Click the left mouse button to fire. Click and hold

to fire repeatedly. The direction of the emitted bullets is decided by

the position of the mouse cursor relative to your character (the UFO).

Please report bugs to [email protected]

This code is licensed under the Creative Commons Attribution-NonCommercial

3.0 License. See LICENSE for full license details.
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