I Wana Be The Villain

by hazzy
Overall★★★★★★★★★★3.17
Fun★★★★★★★★★★2.91
Innovation★★★★★★★★★★3.67
Theme★★★★★★★★★★3.95
Graphics★★★★★★★★★★3.09
Audio★★★★★★★★★★3.56
Humor★★★★★★★★★★2.56
Mood★★★★★★★★★★3.37
Coolness★★★★★★★★★★48%
I Wana Be The Villain!

This was originally going to be my entry for the main contest but I let real-life have too much time.
It's my first game using Java so I'm proud of myself despite there being a few bugs.

The game hopefully runs on all platforms, I haven't tested it on anything other than Windows.

Update:
Finished work early, did some extra work on the game.

Comments14

Verrazano
Verrazano18 Dec 2012, 03:08
The game looked great - The game sounded great. The concept was pretty good, and the second I walked over a town and saw [1] lower tax [2] raise tax; I felt evil. I was having fun trying to balance out taxing buying bosses and keeping the locals happy, however I felt that once a town turned on me it became less fun, because I couldn't get them to stop sending heroes to stop me even though I lowered everyone's taxes, I don't know if this was a mechanic or a bug, it was kind of unclear. Other wise the overall game and atmosphere was great.
Harrkauthor18 Dec 2012, 04:37
I never thought about making it possible to allow them to be happy again. Once you hate your ruler, hate him hard. Jokes aside, I really didn't have the time and there was so much I wanted to add when I started doing my final updates.

I planned to have heroes roaming around but I haven't done any pathfinding algorithms before - will get some practice with that before the next LD.
emveyh
emveyh18 Dec 2012, 20:58
Neat concept :) The art and music are really fitting. I like that it has some "dark" feeling to it. It would be cool if you could see the heroes wandering around on the world instead of just a progress bar. Also, yay for Java :)
Jiggawatt18 Dec 2012, 21:31
A direct approach for this theme. Who doesn't want to be an evil tyrant ruling the land? But I felt it lacks two things: pressure and control. Too much of the game consists of waiting around, and too many of the game's functions are invisible or abstracted away.
Justin Kibbe18 Dec 2012, 21:38
Excellent game, had a lot of fun playing it. I could definitely see this becoming a full game if you wanted it to be.
strong99
strong9919 Dec 2012, 19:01
Fun game. Would have been fun if we could have sent some guards to the towns and break them ;) lowering the amount of heroes send upon you.
Hatscat19 Dec 2012, 19:04
funny idea, to collect taxes ^^ really evil
nice art too
mcc
mcc20 Dec 2012, 04:17
great idea - i wish there was a bit more ways to be evil than raising and lowering taxes in terms of implementation though.
DaGamesta
DaGamesta20 Dec 2012, 05:39
Very nice, very nice. I like how innovative the concept is, and raising taxes is definitely one of the best ways to be evil, muahaha.
moomoo112
moomoo11220 Dec 2012, 05:50
ditto on dekart's error here, and the .jar gives "Could not find the main class: com.dw.ld25.Main. Program will exit."
Harrkauthor20 Dec 2012, 13:00
I have no idea why that error is appearing, it's usually due to the jars not being signed but since they have been :/
Suppose the main jar file would have worked if all else...

Thanks for mentioning it. I'm willing to throw a wild guess that Java 7 is the issue as that's what I compiled it for. I'll try throwing out a fix later.

Thanks :)
Rex Peppers
Rex Peppers20 Dec 2012, 20:50
Couldn't get the game to load on mac. :-(
Neonlare27 Dec 2012, 07:33
Very innovative, creative and pretty darn fun!

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