
Interfection
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
(may not load correctly).
There are some in-game instructions.
~~ Basically the goal is ~~
Prevent people from being happy by distracting them with "evil" people beacons. But leave them uncertain and insecure, don't make them too sad. When the overall "mood" of the people is in this "uncertain middle area" your evil power will raise. Win the level by filling your power bar. Lose the game by losing all your power.
Unfortunately, even after hours of trying and testing, balancing is still quite off.
Sorry, no non-Windows version for now as there are some "interesting" problems with MyGUI.
Gameplay video: http://youtu.be/s6cn6a5i28c
~~ Basically the goal is ~~
Prevent people from being happy by distracting them with "evil" people beacons. But leave them uncertain and insecure, don't make them too sad. When the overall "mood" of the people is in this "uncertain middle area" your evil power will raise. Win the level by filling your power bar. Lose the game by losing all your power.
Unfortunately, even after hours of trying and testing, balancing is still quite off.
Sorry, no non-Windows version for now as there are some "interesting" problems with MyGUI.
Gameplay video: http://youtu.be/s6cn6a5i28c