Really great game concept. Only problem is the blue cursor is practically impossible to beat on lev 2 and 4. sound is ok, graphics are good, theme fits very nicely.
But how are supposed to get that blue minesweeper >:o Now I know what it feels like to be a villain >:(
Sorry for the lack of tips. The way to kill the blue one is to "make it clueless". In other words, force it to guess. It takes some luck but not as hard as it sounds. When a cursor guesses there will be a question mark beside it.
Since you have known what lev 4 is, I believe that you have practically beat lev 2. Good job, villain!
Awesome idea, I love this sides switch. Although at least after a first playthrough, the game is really hard, have you considered slowing it down a bit?
I won the first round by accident by just clicking and I suck at minesweeper and I apparently suck harder at reverse minesweeper but this is brilliantly done. Really original! Now even more sure that AIs will kill us all in due time.
Great game, very nice idea and very well executed.
My trick to beating the blue, I picked up a mine and then I wait until I have 1 or two tile, so I know which tile the blue one is going to click on, and then I just spam my mouse left click on that tile, seems to confuse it, but you won't get a very good time for it though! Because you have to wait until that 1 tile.
Until I understood how to make it clueless, I was just trying to put mines under the cursor. (it works on the first level xD) But then there is a easy (and cheap) way of making it clueless... so it became quite easy. xD
Damn it's hard to play, but still the idea is great ( reminds me of Hatetris where one player chooses the tetraminoes the other has to put ). I'm a noob at minesweeper so i had a hard time trying to beat lvl 2, great job D:
This is the best take on the "play a well-known game from the bad guy's point of view" theme that I've seen. Figuring out ways to force the cursors into guessing was a lot of fun. I'm sure there's a trivial solution, but I haven't found it yet, and the whole game was very well-executed.
Like others, relatively quickly I discovered a dominant strategy that removed the challenge from each level, but it was still satisfying waiting for the AI to be snared by my trap, he he he. >:)
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Only problem is the blue cursor is practically impossible to beat on lev 2 and 4.
sound is ok, graphics are good, theme fits very nicely.
But how are supposed to get that blue minesweeper >:o
Now I know what it feels like to be a villain >:(
Since you have known what lev 4 is, I believe that you have practically beat lev 2. Good job, villain!
I quite like the concept! Dynamically shifting Minesweeper, neat.
and i like orange.
Although at least after a first playthrough, the game is really hard, have you considered slowing it down a bit?
So bad but I like it! :)
Great work!
Not sure how to trick the AI, it's good.
@arch.jslin: It's exactly how I figured this concept out!
My trick to beating the blue, I picked up a mine and then I wait until I have 1 or two tile, so I know which tile the blue one is going to click on, and then I just spam my mouse left click on that tile, seems to confuse it, but you won't get a very good time for it though! Because you have to wait until that 1 tile.
But then there is a easy (and cheap) way of making it clueless... so it became quite easy. xD
Neat concept!
The game itself was a bit tedious, but I could see this being really fun as a head-to-head game.
As a big minesweaper player, I had no difficulty to trick the cursor everytime, but I had a lot of fun anyway!