Ludum Dare #25compo
Mr Wizard VS The World
This game isn't the most user-friendly, and for that I apologize.
You play as Mr Wizard, spawning monsters to fight those pesky heroes in this turn-based arena fighter!
Every turn, your mana increases. If you can't cast anything for any reason, press Enter to go on with the turn. If a hero attacks and you have no monsters spawned, you will lose HP and gain mana.
If nothing seems to happen on a turn, the monster(s) or hero(s) missed.
Controls are explained in-game, but I was unable to put some details in, such as the mana cost of each monster.
Here are the stats of every monster:
Slime:
HP: 2
STR: 1
DEF: 1
SPD: 1
COST 2
Skeleton:
HP: 2
STR: 1
DEF: 2
SPD: 2
COST 3
Goat:
HP: 3
STR: 2
DEF: 2
SPD: 2
COST 6
Cat:
HP: 3
STR: 3
DEF: 2
SPD: 3
COST 7
'Monster' 5 is a heal spell, which heals all monsters by 1 HP, and costs 5 mana.
I'm excited about the potential (I think) this game has, and will continue to improve it, maybe to the point where I think it could sell.
This game was made with Haxe + NME + HaxePunk. A linux build should be up soon.
You play as Mr Wizard, spawning monsters to fight those pesky heroes in this turn-based arena fighter!
Every turn, your mana increases. If you can't cast anything for any reason, press Enter to go on with the turn. If a hero attacks and you have no monsters spawned, you will lose HP and gain mana.
If nothing seems to happen on a turn, the monster(s) or hero(s) missed.
Controls are explained in-game, but I was unable to put some details in, such as the mana cost of each monster.
Here are the stats of every monster:
Slime:
HP: 2
STR: 1
DEF: 1
SPD: 1
COST 2
Skeleton:
HP: 2
STR: 1
DEF: 2
SPD: 2
COST 3
Goat:
HP: 3
STR: 2
DEF: 2
SPD: 2
COST 6
Cat:
HP: 3
STR: 3
DEF: 2
SPD: 3
COST 7
'Monster' 5 is a heal spell, which heals all monsters by 1 HP, and costs 5 mana.
I'm excited about the potential (I think) this game has, and will continue to improve it, maybe to the point where I think it could sell.
This game was made with Haxe + NME + HaxePunk. A linux build should be up soon.






Comments16
windows link throws std@get_env__1
It was a bit hard to tell what was going on and when. Animations would have been great, but even just some simple +5 or -1 or some way to show that stats have changed due to attack would have been good!
Fun enough though I wasn't fully engaged.
Good job! :D
I've uploaded post-compo versions, which include a visual reminder of which keys spawns which creatures, as well as the mana cost for each. The windows build is also fixed for real now (post-compo version)!