Really interesting concept. I would love to have seen where you were going to take this. Level 1 took a bit to get used to, but the learning curve wasn't bad. Level 2 got too hard too quick. Still, a solid entry. Nice work!
I've played a game like this before - fascinating stuff! I hate getting "stuck" on walls. Wish I was a slimy creature or something that could slide along.
In this game, it's a bit frustrating when one gets stuck on walls -- I really want to "feel my way along the wall" in level 3, but instead I just stop repeatedly.
This is an interesting concept and I like the minimalist design. I had a hard time figuring out out -- even just that I can use WASD to move around (Originally I was clicking and dragging the compass?). Eventually I got the hang of it, but I was unable to find the beep in the last room.
I really like this. I have only two complaints. One is that it's too big -- even with my browser maximized, I can't see everything. The other is that I think the footsteps should be quieter so I can hear the pinging better.
Very interesting idea. High learning curve, but I enjoyed myself once I got the hang of it. I don't think it was possible for me to beat the last level.
Got lost in level 3, it seemed like the pinging was in the wall and the beast disappeared. Other than that, cool idea! Not sure what it has to do with the theme though.
Very interesting concept, a bit hard to grasp at first but that usually happens when you try to innovate or differentiate from the standard. This game had a great use of audio!
Also explain how to play. XD