Noble Weapon

Noble Weapon

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 2.13
coolness: 0.96
fun: 3.34
graphics: 3.13
humor: 2.90
innovation: 3.22
mood: 2.90
overall: 3.39
theme: 3.73
You play as an evil knight, fixated on kidnapping princesses. The objective is to see how many of them you can successfully store in your lair. Numerous heroes are out to stop you, and your only way of fending them off are the noble weapons: the princesses.

Each type of princess has a unique ability that you can use while carrying them. However, taking damage from a hero will cause you to drop the princesses you're currently carrying, so you have to toss them into your lair eventually!

Unfortunately I couldn't get around to making background music for the game, but I'm satisfied with how the art and gameplay turned out.

This is my fourth time entering the Ludum Dare competition. I had trouble coming up with a concrete idea for this theme, jumping back and forth between concepts in my head for the first 26 hours or so. I'm glad I managed to finish it with the time I had left, with sufficient time to polish it. :)

Details on how to play are in-game, but just for redundancy:

-----

Controls

-----

<Left arrow> - Run left

<Right arrow> - Run right

<Z-key> - Jump

<X-key> - Princess' ability

<Space> - Unload princesses into lair entrance

-----

Additional controls

-----

M - Toggle muting sound effects

R - Quick restart mid-game

- Meep
Found a bug?
Tell us on Discord