
Ludum Dare #25compo
Poacher
UPDATE: My game didn't work for the most people here, thank you very much for letting me now!
I originally made game in MonoGame which seems to be the source of all the failures, today I just rebuilt the game in XNA (Source code is the same) and it seems to be working!
If it won't work for someone please let me know as soon as possible on my twitter @kulhajs ;)
Hi guys!
I finally finished my first LudumDare main event!
Game doesn't contains all features I expected, but that's only because I switched to MonoGame from XNA few days ago and it quite doesn't support everything.
Anyway, in my game you're poacher and you have to kill all goats on farms! You start with your bare hands but later you can buy some weapons in local gunshop.
Controls:
- Arrow keys: move
- Space: attack, enter/leave shop
I originally made game in MonoGame which seems to be the source of all the failures, today I just rebuilt the game in XNA (Source code is the same) and it seems to be working!
If it won't work for someone please let me know as soon as possible on my twitter @kulhajs ;)
Hi guys!
I finally finished my first LudumDare main event!
Game doesn't contains all features I expected, but that's only because I switched to MonoGame from XNA few days ago and it quite doesn't support everything.
Anyway, in my game you're poacher and you have to kill all goats on farms! You start with your bare hands but later you can buy some weapons in local gunshop.
Controls:
- Arrow keys: move
- Space: attack, enter/leave shop
Comments19

TuxedoFish17 Dec 2012, 11:03
error when i tried to play it was : Could not find a part of the path 'C:\Users\harry\AppData\Local\Temp\7zO7AAA.tmp\Application Files\LD25_Villain_1_0_0_2\LD25_Villain.exe.manifest'.
stack trace: at System.Deployment.Application.SystemNetDownloader.DownloadSingleFile(DownloadQueueItem next)
at System.Deployment.Application.SystemNetDownloader.DownloadAllFiles()
at System.Deployment.Application.FileDownloader.Download(SubscriptionState subState)
at System.Deployment.Application.DownloadManager.DownloadManifestAsRawFile(Uri& sourceUri, String targetPath, IDownloadNotification notification, DownloadOptions options, ServerInformation& serverInformation)
at System.Deployment.Application.DownloadManager.DownloadApplicationManifest(AssemblyManifest deploymentManifest, String targetDir, Uri deploymentUri, IDownloadNotification notification, DownloadOptions options, Uri& appSourceUri, String& appManifestPath)
at System.Deployment.Application.DownloadManager.DownloadApplicationManifest(AssemblyManifest deploymentManifest, String targetDir, Uri deploymentUri, Uri& appSourceUri, String& appManifestPath)
at System.Deployment.Application.ApplicationActivator.DownloadApplication(SubscriptionState subState, ActivationDescription actDesc, Int64 transactionId, TempDirectory& downloadTemp)
at System.Deployment.Application.ApplicationActivator.InstallApplication(SubscriptionState& subState, ActivationDescription actDesc)
at System.Deployment.Application.ApplicationActivator.PerformDeploymentActivation(Uri activationUri, Boolean isShortcut, String textualSubId, String deploymentProviderUrlFromExtension, BrowserSettings browserSettings, String& errorPageUrl)
at System.Deployment.Application.ApplicationActivator.ActivateDeploymentWorker(Object state)
but ill re-download and try again
stack trace: at System.Deployment.Application.SystemNetDownloader.DownloadSingleFile(DownloadQueueItem next)
at System.Deployment.Application.SystemNetDownloader.DownloadAllFiles()
at System.Deployment.Application.FileDownloader.Download(SubscriptionState subState)
at System.Deployment.Application.DownloadManager.DownloadManifestAsRawFile(Uri& sourceUri, String targetPath, IDownloadNotification notification, DownloadOptions options, ServerInformation& serverInformation)
at System.Deployment.Application.DownloadManager.DownloadApplicationManifest(AssemblyManifest deploymentManifest, String targetDir, Uri deploymentUri, IDownloadNotification notification, DownloadOptions options, Uri& appSourceUri, String& appManifestPath)
at System.Deployment.Application.DownloadManager.DownloadApplicationManifest(AssemblyManifest deploymentManifest, String targetDir, Uri deploymentUri, Uri& appSourceUri, String& appManifestPath)
at System.Deployment.Application.ApplicationActivator.DownloadApplication(SubscriptionState subState, ActivationDescription actDesc, Int64 transactionId, TempDirectory& downloadTemp)
at System.Deployment.Application.ApplicationActivator.InstallApplication(SubscriptionState& subState, ActivationDescription actDesc)
at System.Deployment.Application.ApplicationActivator.PerformDeploymentActivation(Uri activationUri, Boolean isShortcut, String textualSubId, String deploymentProviderUrlFromExtension, BrowserSettings browserSettings, String& errorPageUrl)
at System.Deployment.Application.ApplicationActivator.ActivateDeploymentWorker(Object state)
but ill re-download and try again

kulhajs17 Dec 2012, 11:09
This is weird, works for me OK, going to try to rebuild and reupload

karsyf17 Dec 2012, 11:26
Need to package openal32.dll with the game!

kulhajs17 Dec 2012, 11:32
Thanks!
myachin17 Dec 2012, 11:36
System.DllNotFoundException

kulhajs17 Dec 2012, 12:01
Working on fix as hard as I can! Converted the game to pure XNA, now it appears it works only for people with XNA installed even it's made in monogame and should include everything needed really. I'll upload tested version as soon as possible! Thanks for letting me know guys!

kulhajs17 Dec 2012, 12:14
OK, new version uploaded, I'm so sorry guys I didn't test it on more computer before uploading :( At least I learned something new I should do every time!
pl0xz0rz17 Dec 2012, 12:35
I can't run this game.
loren17 Dec 2012, 21:09
Goats! Fun game, cool design :)

sauronz18 Dec 2012, 15:47
I could open the game but after a while it crashed when i was being attacked. But i could still play and feel the game. A nice first entry, quite enjoyable. I did like playing it. Hope to see more from you on next lds
SmallDeadGuy18 Dec 2012, 16:53
Kinda confusing at first. An in-game tutorial would be nice, and menu and things. I swear you move far too slowly. Pretty nice though
Mythalore18 Dec 2012, 21:38
I like the graphics but the gameplay is a bit obscure.

mcc20 Dec 2012, 05:39
i had a hard time killing the sheep without dying almost right away from the bullets. it would be nice if your guy was faster/more agile

kulhajs20 Dec 2012, 10:06
mcc I agree it's really hard to kill and collect them all but it is possible!

jmaasing21 Dec 2012, 00:05
Sorry I can't rate, I don't have windows.
surpy21 Dec 2012, 01:06
This game was rather interesting. I understand 48 hours is 48 hours, and with XNA it can get kinda hard due to the fact it is a lot of just programming. I like the idea of this game. It was bit of a challenge.

h.attila27 Dec 2012, 23:45
I didn't get money for kills after I bought the bow.

zenmumbler4 Jan 2013, 18:21
Can you recompile again with the Reach profile? DX9 only VM here..







Unhandled Exception: System.DllNotFoundException Unable to load DLL 'open32.dll'