This is a simple stealth game made by the OmniaRing Team. You are the evil Eevol, and your mission is to kill the President of Goodland in his home in order to retrieve a precious goat. However, your evil and dangerous antics will be opposed by the President's guard robots. Be stealthy and all will be well. Get hit three times and you must restart the level!
Get the key to unlock the door to the next level.
CONTROLS:
WASD - Movement K - Drop bomb, activate bomb L - Dash
Will: The guards are robots! :P We actually decided to make them like that to avoid having to animate the legs, since we didn't have much time left. :)
One word comes to mind: Dastardly. The character is sneaking continuously in his 70s cartoon suit and evil hooked moustache. Well executed. Took me a bit to figure out how to use the teacup bombs (nice touch again) What on earth are those hovering spectre-killers? Cool!
Superb game. I love the music and graphics, in particular the evil laugh you do every once in a while. The guards are kind of weird tho. Overall, really fun though the boss was a little easy and bugged out at the end.
Decent atmosphere, but the controls felt slow and wonky. I don't know if it's just my computer though so I'll try again tomorrow. The white page contrasted too much, so I had to change it to black to not kill my eyes. The graphic looked good but a little incoherent. Nice music. The bossfight was... wierd.
The stealth part of the game worked. Was a bit too easy. The boss fight was somehow strange, because he ran into walls or started to turn rapidly on one spot.
Sometimes the dash action is buggy. E.g. if I press the key multiple times with short pauses, nothing happens.
I really like the player's animation. It gives that cheesy villain personality, in a humorous way! :) A bit in the difficult side. The voice-over and sounds are great though!
Great game. Loved the graphics. Music was good for setting the mood but a little too repetitive. At the end I could not tell if it just kept repeating or not after I bombed the guy on the goat. It just kept repeating after that.
To AdricZero: The ending was a bit rushed, I didn't know anything about it until I saw it myself. Unfortunately we didn't have much time and I couldn't create a track for it. As a gamer I'm quite lazy myself and I don't like long loading times, so my main concern with the music was creating something really light, better suited for a game to be played over the internet. Thank you for your feedback ;-) (Matteo Gagliardi, President vs Eevol composer)
Not bad - the bomb mechanic is pretty cool. The dashing was strangely unreliable though. After about the third area it seemed like the game could've used a bit of a twist to mix things up a bit. Still, nice work.
Comments38
We hoped to do a cutscene at the end, but didn't have time. :P
The graphic looked good but a little incoherent. Nice music.
The bossfight was... wierd.
Good job :)
Sometimes the dash action is buggy. E.g. if I press the key multiple times with short pauses, nothing happens.
Thanks for playing!
The ending was a bit rushed, I didn't know anything about it until I saw it myself. Unfortunately we didn't have much time and I couldn't create a track for it.
As a gamer I'm quite lazy myself and I don't like long loading times, so my main concern with the music was creating something really light, better suited for a game to be played over the internet.
Thank you for your feedback ;-)
(Matteo Gagliardi, President vs Eevol composer)