Nice little game. Graphics are looking pretty good and I ALMOST won :D
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matthias_zarzecki17 Dec 2012, 04:22
I'd love to play this, but sadly I get Unable to load mono library from "C:/Users/XXXXX/Desktop/DAJ_LD25_COMPLETE/BUILDS/DALD25_Data/Mono/mono.dll" (error = 126).
That's weird because Its written in C++ not C#/mono .. I Also built it on C:/Users/.../Desktop/LD25/ so I wonder if something else is going on at your end? :(
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matthias_zarzecki17 Dec 2012, 10:31
Hang on, I might've mistakten it for something else. Hmmm... SORRY! It totally works!
Nice game! Love the graphics, the bevelled tiles work really well. The speech-bubbles are great :)
I won! I really liked the lighting in the game. The camera movement accompanying the player movement was distracting. I'm not really sure why the camera started so far zoomed in, it seems strictly better to always be zoomed out to check out what the guards are up to.
It's a pretty good looking game, though the camera is a lil shaky and the textures get flubbered when you zoom out. also you might want to look into fixing the win condition where by you run through the level and collect the cash while getting caught. Other than on my second play through I didn't get caught once and it was quite fun, good job.
Thanks for the comments guys... 1: Lighting! Yes my first attempt at multiple lights GLSL shader 2: Yeah camera was annoying, no time to fix, (was going to have it rotate behind the player or something) 2: It's a feature not a bug to get caught and keep playing/winning :D 3: Yeah gameplay not that great, I had grand ideas of putting in switches/gates/doors/alarms/safes/chests, and better AI than a firefly from boulderdash :)
Looks like you went nuts with the lighting on this one :P Also when I got 'caught', it didn't seem to stop me from looting more. That's pretty villainous now that I think about it!
I like the graphics, though the most important part (the player) seems primitive compared to the rest.
Gameplay needs more work. I was able to run past all the guards merely by switching fast enough through their view so they don't notice. Make it more strict/difficult and it might get a lot more interesting.
The lighting is nice but the camera was getting me sick after a while. The rubber banding was too tight and jerky, and really needs to be smoothed out.
Comments22
Unable to load mono library from "C:/Users/XXXXX/Desktop/DAJ_LD25_COMPLETE/BUILDS/DALD25_Data/Mono/mono.dll" (error = 126).
Nice game! Love the graphics, the bevelled tiles work really well. The speech-bubbles are great :)
1: Lighting! Yes my first attempt at multiple lights GLSL shader
2: Yeah camera was annoying, no time to fix, (was going to have it rotate behind the player or something)
2: It's a feature not a bug to get caught and keep playing/winning :D
3: Yeah gameplay not that great, I had grand ideas of putting in switches/gates/doors/alarms/safes/chests, and better AI than a firefly from boulderdash :)
Gameplay needs more work. I was able to run past all the guards merely by switching fast enough through their view so they don't notice. Make it more strict/difficult and it might get a lot more interesting.