Nice and colorful, the gameplay is fun but some balance work required. I feel like there's too many dudes, or too little damage done to the princess, or she walks too fast/ I walk too slow. I love the princesses five o'clock shadow :)
Nice idea, I like the art inspired by Zelda 3, but I'm having lots of issues being swarmed by the enemies, while not being able to defend myself. The attack range seems to be so short that I'm always hit, if I try to move while attacking. I'm not sure whether that's intentional, definitely something making the experience a bit worse.
Aaaaaagh, I got her to like 1/20th of her health and then ran out of time. :( Maybe I'll try again later.
It's hard, but the only thing I would change is to add a little bit of reach to your attack. The number of little guys was fine, you just had to kite them a lot, which I found kinda fun.
Now I undertsand why my game seemed boring to you ;) Really good game, good difficulty for not beating it easily but for making the player eager to play again and bit the shit out of everybody! The graphics are realy good. As other people said, I think a good way to go further would be adding different attacks or weapons.
Em... I don't like the story at all. That is: mine or no one's... phew... there are already way too many suckers in this world to make a game about it. It's polished, it's curious, but I'm glad I failed. We all deserve to fail on this game! :P (unless the ending is totally unexpected, that is)
Excellent artwork! It is a little on the difficult side, but that makes beating it feel like more of an accomplishment. :) Some balancing or varying difficulty modes might work out well, but great work!
Looks like the entire village, no, the entire country is out to get Sam...poor guy, I feel like he's the victim, not the villain. :( I love the art, it's got that snes feel to it.
Great graphic style and well done game design. Controls are a bit hard. I also have a QWERTZ keyboard ;-). Why not use mouse for targetting and WASD for movement?
Perhaps it would be better if the attack range was a bit longer...