Aiming with the mouse did not work for me, he only changed his aim by about 90 degrees and kept facing right. Besides that a nice game, like the way you can strangle and drag people.
I think a more abstract art style would have worked better here, but the gameplay was there. The controls could maybe have been a bit more forgiving - I didn't really understand why I lost some of the time.
Really neat concept. I would love to see more levels and sound implemented. I particularly enjoyed that the bags of money had to be dragged, as well. It felt more realistic that way, somehow. :)
I enjoyed this! Nice and clear goals, silky smooth playability, easy controls and satisfying execution (literally ;) I enjoyed the drag mechanic and the graphics were nice and clear. Some simple sound effects wouldn't have gone amiss - really sfxr takes minutes to churn out some acceptable bleedings etc. Plenty of scope to add to the experience / puzzle aspect with more levels too. Worked perfectly in Safari on Mac by the way ;)
Comments15
Nice execution overall though.
Maybe try working the game and more levels before graphics?
Also looks like you forgot to upload the source.