A one button game (minimal interface) featuring a character than can only jump (minimal mechanics). Guide the cube to get the treasure and then get back to the door to finish a stage. This was an exercise mostly in level design as Ive never actually designed a good level before. My apologies for the art and the lack of sound. I just totally ran out of time. The whole thing is made with Flambe, sprites with PyxelEdit, and coded with FlashDevelop. Whew I made it! :D
Remember the goal is to get the treasure and then get out. I should have made this clearer in the game, sorry :<
Thought it was very innovative in its own way (top points!) though quite frustrating gameplay at times. For instance the momement I miss a jump far away from a wall to turn with... Good luck!
The level design is bad, it's vey frustrating. In the graphics, if you don't have time, is better use shapes with a good palette of colours than a sprites don't over.
Difficult and addictive! I didn't manage to clear stage 3 because of my lack of skills, but I had a great time playing this game. Also, you have to be patient when you miss a jump :)
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