
Ai'n Av Diortem
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
(may not load correctly).
WARNING: If the game crashes immediately, it means you don't have either XNA 3.1 or .NET 3.5 installed.
Requires .NET Framework 3.5 and XNA Game Studio 3.1 to run. Get them here:
http://www.microsoft.com/download/en/details.aspx?id=21
http://www.microsoft.com/download/en/details.aspx?id=15163
Updates: v0.1.1 - removed unused audio files, fixed a bug where audio wouldn't loop
Updates: v0.1.2 - fixed a tiny bug where jumping off the right side of a ledge wasn't detecting the player's footing correctly, fixed a tiny hiccup in the BGM (export error).
Source added. Witness the chaos first-hand, should you please.
Ai'n Av Diortem is a side-scrolling run-and-gun Metroidvania-style game where you lose upgrades as you progress, and are forced to come up with new solutions to old problems.
Unfortunately, we weren't able to execute on that idea within the allotted jam time. :( But the heart's there!
OH GOD DEADLINE. We got way too ambitious with this one, but are still thrilled with the end product and are already making plans to take it further (and actually finish it). Here are some of the assets created for the game that had to be cut due to time restraints:
-Additional enemies
-Weapon swapping graphics
-A full 7-track OST (2 tracks made it into the game)
-Sound effects
If you like the "demo" (I feel bad calling it that, honestly) and want to give the game a shot once it's more fleshed out, keep an eye on beardedpixel.net - it should find its way there when it's ready in a month or two.
NEW: May 15th, 2013: From this Friday, our team is doing another game jam to (attempt to) finish what we started! We will likely be streaming at http://twitch.tv/wanyodos (mostly art) and if you're really lucky, also at http://twitch.tv/awppy (mostly coding and game testing, but I'm not sure what my laptop can handle)
Also try Funky Lincoln Saves The Day! (no affiliation)
http://www.ludumdare.com/compo/ludum-dare-26/?action=preview&uid=17841
Requires .NET Framework 3.5 and XNA Game Studio 3.1 to run. Get them here:
http://www.microsoft.com/download/en/details.aspx?id=21
http://www.microsoft.com/download/en/details.aspx?id=15163
Updates: v0.1.1 - removed unused audio files, fixed a bug where audio wouldn't loop
Updates: v0.1.2 - fixed a tiny bug where jumping off the right side of a ledge wasn't detecting the player's footing correctly, fixed a tiny hiccup in the BGM (export error).
Source added. Witness the chaos first-hand, should you please.
Ai'n Av Diortem is a side-scrolling run-and-gun Metroidvania-style game where you lose upgrades as you progress, and are forced to come up with new solutions to old problems.
Unfortunately, we weren't able to execute on that idea within the allotted jam time. :( But the heart's there!
OH GOD DEADLINE. We got way too ambitious with this one, but are still thrilled with the end product and are already making plans to take it further (and actually finish it). Here are some of the assets created for the game that had to be cut due to time restraints:
-Additional enemies
-Weapon swapping graphics
-A full 7-track OST (2 tracks made it into the game)
-Sound effects
If you like the "demo" (I feel bad calling it that, honestly) and want to give the game a shot once it's more fleshed out, keep an eye on beardedpixel.net - it should find its way there when it's ready in a month or two.
NEW: May 15th, 2013: From this Friday, our team is doing another game jam to (attempt to) finish what we started! We will likely be streaming at http://twitch.tv/wanyodos (mostly art) and if you're really lucky, also at http://twitch.tv/awppy (mostly coding and game testing, but I'm not sure what my laptop can handle)
Also try Funky Lincoln Saves The Day! (no affiliation)
http://www.ludumdare.com/compo/ludum-dare-26/?action=preview&uid=17841