Sprites.CSV: Cute,Snuggly,Versatile

Sprites.CSV: Cute,Snuggly,Versatile

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 3.73
coolness: 0.51
fun: 3.96
graphics: 3.74
humor: 3.83
innovation: 4.26
mood: 3.71
overall: 4.04
theme: 3.00
4/29/2014: Changed Build settings from Debug to Release to attempt to fix dependency issues for some users

4/30/2014: Linux build up! Not 100% sure of the dependencies; you may need to pull opentk/openAL from your distro's repository. If all else fails you could just grab the requirements for Monogame, but I'm guessing if you're interested in the Linux build, you already know more about Linux than I do

5/2/2014 - Removed some unnecessary files

Have you ever wanted to throw an antlion at a tiger? Have you ever wanted to walk through a field of beer and marshmallows as a corgi? Have you ever wanted to touch a Gameboy, but it was too prickly and kinda hurt? Do you long to watch marshmallows or eggs roll down a hill made of birds?

If you answered yes to any of the above, this game is definitely for you. Embark on a new adventure defined BY YOU - go behind the scenes of the game's Draw() methods by adding, removing and rearranging the sprites used to draw the game. Throw things, avoid things, bump into things, and fall into places you shouldn't in this cute, lovable, do-as-you-please platformer that is sure to warm your heart, win you the love of your life, and make your parents finally forgive you for getting caught smoking weed that one time.

System Requirements: WHATEVER MONOGAME GAMES REQUIRE. I don't actually know. Here are some theories:

- .NET Framework 4

- OpenAL (installer included in Dependencies folder)

- OpenGL 2.1 or greater (may not work on embedded GPUs)

- The latest DirectX???

Linux and probably Mac ports will be coming soon!

Code: @CheeseWarlock, @LordGarvar

Graphics: @Wanyodos

Audio: @HangOnGetReady, @armcannon

ps: you can change window size with 1, 2, 3,4 on the keyboard
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