@drivers99 Thanks for playing. Dang it I Know exactly why that bug is happening. I disabled an event to test something and never turned it back on. Oh Well what can you do. I'll fix it for the jam version I guess. "F5 the page if the audio bugs out" should only happen after the lose screen.
Absolutely love the 3D visual effect of the Gameboy. I was about to suggest that the screen color wasn't consistent between levels ... and then the penny dropped. Very smart :)
Thanks for All the Comments and feedback. It really helps me understand what works and where I can improve. Plus I can show all the comments to my wife. In hopes of validating spending the weekend in front of the computer. /whisper " I think I'm in trouble"
Really nice idea and fresh idea. Didn't know what the mechanic was for until the battery actually started running out. Good intuitive level design. Nice job.
This game sent me into a panic once I realized I was on a timer! Very fast-paced and furious, and satisfying to beat. I like the shaking of the gameboy as you move.
Wow, this is such a great idea! The constant persistent part that the battery plays added some really cool connection between the levels! Good use of the theme, too!
Oh man I love this. I got really excited when the LCD started going dim as the battery died. It got hard fast, but that's a good thing for me; skip right to the good stuff. Great job!
Realy fun game, has the hard frustration element, the only thin that confides me was that when u get the battery in , it looks like u are dieing. But nice idea for a mechanic and brilliantly exicuted.
Really loved the "keep playing to keep playing" idea, and I think you hit the Gameboy style graphics right on the head. Was a little sad the RESET button didn't do anything though.
Loved the old gameboy console, I had one just like that :) Overal great idea, loved the climate of the whole scene as well. ... it was a great age, thanks for reminding me
I love all the little details you put into this game. From the gameboy tilting with you as you move to the shadows under the LCD graphics. The concept of finding batteries in-game to power the game in real life is cool. My only complaint is how harsh the sound is that plays when you beat a level. Minor complaint, though. Great entry, and lots of fun!
This is so terribly clever. The effects as the Gameboy runs out of battery, and the tilt as you move left and right, totally sell it! Extremely well done.
Clever idea. A bit too difficult, the batteries should give more energy as they give currently. I like how the device moves while you move the character.
Very clean work. You nailed those screen colours, very nice. The rotating console was an excellent touch. Just the right length to allow the player master all of the mechanics. A true joy to play.
I really like how the Game Boy tilts when you move around - it reminds me of when I was a kid and introduced my friends to NES. How they handled that controller was weird --
G
GaTechGrad11 May 2013, 00:58
Neat idea. I like how the Game B... err.. um... hand held gaming device tilts as you press left or right.
Cool game! I LOVE the "A WINNER IS YOU"-ending! Makes me think of my old texas(t84?) and the hidden game in bubble bubble (press x^2 in the menus)! Did this inspire you?:D
Comments90
fantastic idea
the game itself is good as well
Good job.
10/10
love the game under any possible aspect (maybe a little bit difficult)
Overal great idea, loved the climate of the whole scene as well.
... it was a great age, thanks for reminding me
I really like how the Game Boy tilts when you move around - it reminds me of when I was a kid and introduced my friends to NES. How they handled that controller was weird --
The title screen got me stuck for a while until I figured it was a quick intro to the game mechanic. Oops!
It's a very good entry. Congrats.
- SEPHY (@sephyka)