First Complete Ludum dare game. Wow... That was tough!
Blitz is being bullied by Thresh, aparantly he is over weight! But blitz is lazy, so he is going to do the minimum amount of exercise on an infinite treadmill as possible, so he will only jump!
Fun little game! It was fun playing it for a while but this was not an innovation. Very good for a first Ludum Dare game. Next time you should spend more time on art and audio(which of there was none)!
My only complaint is you can't see very far in advanced given how fast you're going. It's easy to commit to a trajectory with jumps and end up screwed by a platform configuration you couldn't see at the time.
Fully agree on trying again - this was my 4th and it gets easier every time.
Good first entry! They get easier as you practice.
I think you might increase the "gravity force" to bring the guy down faster. I found I was constantly over jumping the platforms. Also, I'm not sure if you intended to have a "double jump" but it worked out that it did.
This definitely fit the theme. The mechanic has potential.
@Jim Haslett Ill have a look at the gravity, and yes the double jump was intended to protect users from the hidden platforms :P I will play around a bit more with the mechanic :)
I found the double jump annoying, make it so when you press space twice it double jumps not after holding the space bar down for long enough. The timer at the start is annoying, fixing those and making some interesting graphics could of made this game a whole lot better! Well done though!
@Trench The double jump requires you to have released the space bar :) As for the timer, as I didnt make a menu, it was my best option, and the graphics I am working on :) I should have a post comp version out shortly, as I have continued development :)
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Fully agree on trying again - this was my 4th and it gets easier every time.
I think you might increase the "gravity force" to bring the guy down faster. I found I was constantly over jumping the platforms. Also, I'm not sure if you intended to have a "double jump" but it worked out that it did.
This definitely fit the theme. The mechanic has potential.
@Jim Haslett Ill have a look at the gravity, and yes the double jump was intended to protect users from the hidden platforms :P I will play around a bit more with the mechanic :)