Boximalism

Overall★★★★★★★★★★3.16
Fun★★★★★★★★★★2.64
Innovation★★★★★★★★★★4.05
Theme★★★★★★★★★★4.04
Graphics★★★★★★★★★★2.91
Audio★★★★★★★★★★3.06
Humor★★★★★★★★★★2.00
Mood★★★★★★★★★★3.24
Coolness★★★★★★★★★★100%
Boximalism is a Flash game written in NME and Haxe, and using the Flash Develop IDE. Given that this was my first time making a game in NME I think it turned out pretty nice.

I also used Paint.Net and Audacity (Audacity where have you been all my life!)

screenshot

Comments48

adnzzzzZ29 Apr 2013, 04:27
That's a really unique game. The build up is pretty amazing too! Good job.
Ty Taylor
Ty Taylor29 Apr 2013, 05:58
Entrancing, but confusing.
DkCub2329 Apr 2013, 07:18
Kind of confusing. I'm not quite sure what to do. I like all the color.
Martze29 Apr 2013, 07:19
I have no idea what to do.
shaircast
shaircast29 Apr 2013, 07:21
Wow. It's quite hard to catch how to do first, but after I got it this turned into cool art game. But humming sound is quite weird. lol.
aeveis
aeveis29 Apr 2013, 07:23
Very very interesting. Had to play it several times before I figured out the rules. Got up to 42! Very interesting how you have to sort the objects. I sort of relied on the shapes turning dark to sort rather than my own judgement.
poohshoesauthor29 Apr 2013, 07:34
SPOILERS:
I wanted it to be a bit of a discovery game but if you want to know how to play:
The boxes like their personal space, in each game 2 of the 3 traits that they dislike in other boxes will be chosen. Your goal is to position them so that you can fit as many on the screen at a time as possible. The boxes hum louder, breathe faster, and get darker when they are close to things they don't like. The 3 traits of which only 2 are chosen for each round are the Total Area of a box, the Colour of a box, and the Squareiness of a box (like squares vs rectangles).
I hope that helps.
Nanolotl
Nanolotl29 Apr 2013, 08:23
Strange but interesting.
Managed to reach 45
karsyf
karsyf29 Apr 2013, 09:50
Very unique, the breating box animation as a feedback signal was really cool. Do the traits they care about vary each playthrough?
San
San29 Apr 2013, 09:51
Visuals are great, sounds remember me Massai chants. But... I didn't understand anything...
Joritan Cety29 Apr 2013, 09:51
Confusing at first, but fun :)
bummzack
bummzack29 Apr 2013, 09:59
Great. Very innovative! Love the sound effects.
poohshoesauthor29 Apr 2013, 10:09
@karsyf yes, they do vary, 2 of the 3 traits are chosen (being colour, area, and squareness).
Ragzouken
Ragzouken29 Apr 2013, 10:24
I was a bit confused about colour - thought lightness was part of a shape rather than an indicator of its happiness. Really interesting game!
Sanguine29 Apr 2013, 10:32
The audio gives a very clear explanation of what you have to do, still a bit strange though.
Nakato
Nakato29 Apr 2013, 11:45
Cool concept !
martijn
martijn29 Apr 2013, 11:49
Could not understand it at first. I made a rainbow: it exploded.

then I red the comments. Got to 36
yinbar
yinbar29 Apr 2013, 11:54
It captures the theme quite well. The throbbing effects and colouring do a good job showing the distress of each shape.
tinytouchtales
tinytouchtales29 Apr 2013, 11:57
mhhh honestly i didn't understand the rules, what do i have to do again?
loxo29 Apr 2013, 12:26
I like the interesting concept and feedback. At first I didn't know what to do, but your additional information helped. It was especially unclear to me, if a lower or higher score is better. The idea of a discovery game fits the theme well.
Tinco
Tinco29 Apr 2013, 13:19
It would've been more engaging if there was a more direct feedback to a good move vs a bad move. Otherwise innovative game :)
LrdKzrth29 Apr 2013, 15:09
I'm not sure what was happening, but it was colourful
IndieRetro29 Apr 2013, 15:47
That was actually pretty cool, took me a while to understand it though :D
Simon29 Apr 2013, 16:01
It's pretty amazing and weirdly funny. I ended believing that those squares were persons. I love weird games!
Chman
Chman29 Apr 2013, 16:08
I really like the idea, it's very unique. I wasn't sure what to do on my first play but I figured it out eventually. Good game, nice sound work.
geepit
geepit29 Apr 2013, 16:42
Very interesting, fun once you get what to do
tonic29 Apr 2013, 16:44
Took a while to figure out. Interesting concept!
glbs
glbs29 Apr 2013, 16:55
Great. Best Ld26 game I played so far. I grasped the concept the second time though but it's part of the fun
Yarek29 Apr 2013, 19:11
It's a nice game very unique. At first it was a bit of a pain to learn how to play but then everything started to make sense. Good job !
cwilloughby30 Apr 2013, 05:34
I like it. The crowd is super cool. Neat concept.
gilmore60630 Apr 2013, 07:02
Once I figured out how to play: wonderful.
dick_claus30 Apr 2013, 08:44
After realizing how it works, find this game amazing and very meditating.
timtipgames
timtipgames30 Apr 2013, 10:13
Cool concept. Had to play a while to figure out what was going on and only ultimately grasped it when I read your comment on the mechanics.
karlin30 Apr 2013, 11:40
Very interesting mechanic. I love the way you've used sound to guide the player although it took me a while to realize the humming was actually a bad thing.
Alink
Alink1 May 2013, 01:06
Fascinating, and the execution is fantastic. The cryptic (but important) instructions also adds a nice layer of mystery.
MinionStudios
MinionStudios1 May 2013, 15:13
Even when you understand the idea, there is a lot of depth to the mechanics of it. This is a wonderful game experiment and a success!
LTyrosine
LTyrosine1 May 2013, 15:33
Once you get the rules this game shows a nice challenge. Nice work.
Msquirrel
Msquirrel1 May 2013, 15:55
Very Nice, Very Minimal, cool little concept!
kill0u
kill0u1 May 2013, 23:02
Not sure about what I had to do.. =/
hissssssssss2 May 2013, 14:09
I love how subtle this game is. The feedback each box gives back is perfect, especially the audio.
nimblegorilla18 May 2013, 17:33
Really cool game. I think you could provide a hint or two at the beginning about keeping boxes next to the neighbors that they like without giving away spoilers about all of the rules in the game.
ethankennerly
ethankennerly18 May 2013, 18:26
Cool! The whirring sound and undulating boxes interested me. The explosion of the boxes surprised me.
[-BipolarDesign+]
[-BipolarDesign+]18 May 2013, 21:42
Boximalism: A game about racism.

haha, really though nicely done, I enjoyed it!
Aceria19 May 2013, 17:02
Odd, but interesting.
foxter888
foxter88819 May 2013, 20:02
it is a bit foncusing about trying to know what to do. yet it is so simple. the sound does become a bit irritating after a while lol. then again i see you need to separate them or so.
StMatn20 May 2013, 00:16
Cool game! The concept is really interesting, though I couldn't figure it out on my own. It was fun to play, but the breathing soundeffect was a little annoying after a while. Great job!

Other games by @poohshoes

Found a bug?
Tell us on Discord