Cyborg Computing Jet Fighting

Cyborg Computing Jet Fighting

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 1.33
coolness: 0.62
fun: 2.24
graphics: 2.20
humor: 1.47
innovation: 1.88
mood: 1.84
overall: 2.18
theme: 2.32
Instructions:

Use arrow keys to move, X to fire, P to pause / unpause, and R to restart if you die. These instructions are printed in the command line if you launch it from there, along with other things.

Shift moves you at half speed, this is not very useful.

The game is automatically paused before every level so you can see what enemies you'll be fighting.

Synopsis:

In this game, the player is a blue jet fighter who must shoot the evil red aircraft.

The evil aircraft fire orange bullets that are mysteriously circle-shaped, and the player aircraft fires blue tracer rounds.

There is a tutorial, 2 levels, and a final boss.

The game requires GLEW, Lua 5.2, and Qt 4.8. (Although it may work with Qt 4.6) Box2D is also required, but I think on Debian it's linked in statically.

The Windows port ships with all necessary DLLs.

Game source is here:

https://gitorious.org/cyborgtroy-ld26-jet-fighting/cyborgtroy-ld26-jet-fighting/trees/5f6ca0656d112406700a152b0b167e14b3130110

Engine source is here:

https://gitorious.org/cyborgtroy-colorado/cyborgtroy-colorado/trees/a43b5d08496c51f4d8875b2ca126c48c91bfebfa
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