Drimonna

Overall★★★★★★★★★★3.43
Fun★★★★★★★★★★3.32
Innovation★★★★★★★★★★4.13
Theme★★★★★★★★★★4.13
Graphics★★★★★★★★★★2.56
Audio★★★★★★★★★★1.50
Humor★★★★★★★★★★1.46
Mood★★★★★★★★★★2.72
Coolness★★★★★★★★★★94%
Drimonna is about conflict, resources, strategy, and a hint of rectangles.

screenshot

Comments39

tiffi29 Apr 2013, 11:47
fun game, but i didn't really get it
Doccrazy29 Apr 2013, 11:48
Some hint of what's going on would be nice (damage dealt, resources mined). Also it might have been better in realtime.
But I like the idea.
Split82
Split8229 Apr 2013, 11:49
Nice one. Great idea I really liked it. Better colors and a little easier controls (dont stuck when hitting the overlap, but let the player glide) would make the game perfect.
Dir3kt
Dir3kt29 Apr 2013, 11:49
clever!
Xeke_Death29 Apr 2013, 11:50
That was actually pretty fun. The AI wasn't the best of opponents, but for a 48 hour job, it worked well enough.
doobdargent
doobdargent29 Apr 2013, 11:50
I like it but the gauges don't reload fast enough IMHO.
raincole29 Apr 2013, 11:51
I really appreciate you even made a tutorial in such a short time. Not many people(me neither) did this in LD
glbs
glbs29 Apr 2013, 11:54
Your game is pretty interesting, it's quite rare to get the chess or go game strategy feeling in a video game. Well done!
martijn
martijn29 Apr 2013, 11:54
Very original
Frib29 Apr 2013, 11:54
This is a very cool game that is simple and works quite well.
AnnaGavaldaKedavra29 Apr 2013, 11:55
Cool game, great mechanics! The IA seems to make impossible move sometimes and win a lot of energy without extractor. But the difficulty level is good. I'll try the 2 players mode. Congrats!
dstozek
dstozek29 Apr 2013, 13:13
Very nice! The tutorial is really important and explains things smoothly.
AdventureIslands
AdventureIslands29 Apr 2013, 18:34
Ooh this very original idea

I can't test the multiplayer, but the single player was highly interesting! Nice work.
Tater_hater30 Apr 2013, 19:50
This is a very trippy looking game. quite fun
Tanius1 May 2013, 11:42
it's surely minimal :D Nice idea. Not sure how to charge the bar, but the idea seems nice.
SecondDimension
SecondDimension1 May 2013, 11:43
original idea. definitely needs the tutorial.
nilstastic1 May 2013, 11:46
Fun, but I didn't really get it. :)
Salamander31 May 2013, 11:47
Really neat idea, fitting with the theme. Interesting mechanics and simple game play, sort of a new spin on reversi. I liked it, good job. I could see this being a fairly popular android game if it was spruced up.
fullmontis
fullmontis1 May 2013, 11:47
Thanks for the well done tutorial or else I would have never understood how to play it. This the most original entries so far and I really like the concept.
daandruff1 May 2013, 11:51
You really got a good idea going. The tutorial was kind of hard to understand, but it got me going. After playing the first round I got it. Really fun game! :)
DaanVanYperen
DaanVanYperen1 May 2013, 12:44
I am not smart people. But I can still appreciate a game for smart people! looks interesting.
ddionisio
ddionisio1 May 2013, 17:28
Wow, great take on Piet Mondrian's painting! Mad props on putting a tutorial and a competent AI!

Great game!

Also, your title is very epic! Drimonna: Heart of the Rectangle. Already it feels like there's a trilogy movie for this waiting to happen! :P
nSun
nSun1 May 2013, 19:45
Nice gamerule. Maybe you should continue to develop this game-play (There is a great potential i think)
Good work !

PS: I'm not sure, but I believe that i read "Bleu wins"
kill0u
kill0u1 May 2013, 23:13
Nice concept :) Hard at first, but quite easy once you get it.
alwaysinbeta2 May 2013, 10:29
I like how it generates a minimalist art work but found it quite obscure, even after the tutorial. Very original.
Alphonsus2 May 2013, 15:55
I'm not really sure if I get it, but it's a nice new gameplay and looks interesting. Great work!
axcho
axcho3 May 2013, 04:02
Ha, I won! :D I'm delighted to see such an original take on a minimal strategy game, nice work!
Benjamin3 May 2013, 09:15
Good take on the theme. Never saw a game with deploy, produce and fight system all managed by a single action : drag and drop rectangle. That's brilliant. And the victory jauge system is also neat, I think I should have use some victory zones and points but you keep your game simple by using the same power jauge for victory. With your entry this innovation category really need a 6th star :D I just regret the lack of sounds... You could have added so much with just 30 minutes on Sfxr or labchirp...
RealyUniqueName3 May 2013, 18:46
One of the most enjoyable puzzles i've played so far.
I wish there were a better AI. But for 48 hours it's fine )
Sylvain.p
Sylvain.p4 May 2013, 02:01
It's great to be able to do a strategy game with so little.
I am really bad I've never won.
atraxgames4 May 2013, 18:47
This is a very smart way to interpret a Mondrianish style. Compliments!
pjchardt
pjchardt6 May 2013, 01:02
Very interesting. I have seen a number of games that used elements of Mondrian paintings such as dividing by straight lines and solid color blocks, but none where it is intimately tied the game mechanic. I have not played Go many times, but it reminded me a bit of the battle for territory of Go.
SuperlevelSebastian9 May 2013, 12:30
Very clever, very simple, I love it. :)
Husky
Husky10 May 2013, 05:13
I didn't really get it, but it's a cool idea!
Good job!:p
lorancou
lorancou10 May 2013, 12:02
Didn't really get it either, but I played solo, maybe versus makes more sense. Misses a way to sell you masterpiece when done playing ;)
HD40812 May 2013, 09:32
Simply amazing.
Yezu
Yezu20 May 2013, 13:58
Great work! Simple rules, a lot of strategical thinking. Just great :)
metalcan
metalcan26 May 2013, 19:15
Congrats on this super original entry. Even though they are just squares, I imagine them being armies frantically gathering resources. At first I got my ass kicked, but once I got it, the AI was fairly easy to beat. Really clever game.

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