Great intro and presentation, I love the character! I will admit it, for the most part I was randomly pressing switches until they all eventually light up! But I manage to finish! yipee!
@Lurieh: Really the theme is present. Not as a part of the gameplay, but that was a personal choice. The whole story is based on the definition of the second. Ok the link with "10 seconds" is low, but it is.
Maybe I'm wrong of thinking that the theme should be a frame and not a mandatory gameplay constraint.
This was so much fun, and the little nucleus character is so adorable! Very well done, congratulations! It's the best puzzle game I've seen on LD 27 so far. However, I found a bug: when in level 10 you press "menu" and choose level 10 again, the screen simply goes white. Also, I think the 10 seconds concept could have been featured instead of time as a general concept. BUT: this is an excellent game. Very, very good!
I like your interpretation of the theme, it makes your game stand out from the crowd! The intro is awesome and the graphics and gameplay are solid. Very good job!
Well done, wish there was more variety to the gameplay elements. You really got me with the intro and I wish you would have had the possibility to build upon the story introduced in the beginning.
Such a great mood ! And pretty fun too ! Congrats ! \o/ ♥
M
Martin_Monosys1 Sep 2013, 17:22
Cool little game, very nice voice acting, even a bit creepy when the eye opened... :) Great story too, rather trippy in a way. Problem is I'm terrible at this kind of games, nothing else to complain about! ;)
The intro is fantastic and sets up the mood of the game really well, the explanation of the mechanics are clear and simple. The music fits in really well and the game itself is super fun to play. Interesting take on the theme, great job!
Great graphics, amazing intro, fun to play. I loved it. I featured it in my video compilation series of LD27 games, if you would like to check it out :) http://www.youtube.com/watch?v=tyApng3Bq-c
Awesome music, funny sound effects and very well polished graphics! I like the mood it all creates together! Also, the introductory narrative was very well done! But I found the game somewhat hard... I was a little confused all along and sometimes had to rely on luck to beat a level. =( But it might be just me, I don't know.
Beautifully polished game with lots of character in the little details. I really enjoyed the puzzling and the difficulty curve was spot on. Excellent work!
Epic intro! Is it actually true? The puzzles get really challenging since I don't know the math theory behind it.. This is extremely polished! Great work!
Thanks for your kind comment on my game! I'm glad that the hot/cold music mechanic worked well for you and that you found at least one friend!
As others already remarked, you have a really cool intro there - and I also like the flow between levels a lot. Without the violet circle transition it would be even smoother. The gameplay is clear and still pretty challenging. Great job!
I finished all the levels, although it some was a bit more luck/trying stuff out than actually thinking everything through. Yippie!
Comments52
Great intro too!
Good game, clean design.
Good puzzle system though.
Not really fitting the theme unfortunately.
@Lurieh: Really the theme is present.
Not as a part of the gameplay, but that was a personal choice.
The whole story is based on the definition of the second.
Ok the link with "10 seconds" is low, but it is.
Maybe I'm wrong of thinking that the theme should be a frame and not a mandatory gameplay constraint.
Some of the first levels are the same (the buttons are just moved).
Very nice job here!
But I found the game somewhat hard... I was a little confused all along and sometimes had to rely on luck to beat a level. =( But it might be just me, I don't know.
Anyway, good job! =D
Awesome puzzles, looked and sounded really polished. Nice game!
The puzzles get really challenging since I don't know the math theory behind it..
This is extremely polished! Great work!
Nice one! :D
But man, I suck at puzzles... xD
As others already remarked, you have a really cool intro there - and I also like the flow between levels a lot. Without the violet circle transition it would be even smoother. The gameplay is clear and still pretty challenging. Great job!
I finished all the levels, although it some was a bit more luck/trying stuff out than actually thinking everything through. Yippie!
(Seems I can't write anymore.)