
Factory Consultant
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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minimalism => optimization => assembly line
That's my train of thought.
This is a puzzle game.
The goal is to produce wadgets that match the required template.
To do this, you must place "painters" and "arrows" on the factory floor. Experiment to see how these objects work.
Inspired by Bart Bonte's excellent "Factory Balls".
PROTIP: There's a Fast-Forward button to the left of the red STOP button at the top left! (Look at the main screenshot; it's orange)
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I Didn't Have Enough Time (tm) to:
- Make enough good puzzles
- Make music (really wanted to this time)
- Make a non-ugly level-selection screen
Having said that, I'm fairly happy with the game, and I may continue adding levels for a post-compo version.
That's my train of thought.
This is a puzzle game.
The goal is to produce wadgets that match the required template.
To do this, you must place "painters" and "arrows" on the factory floor. Experiment to see how these objects work.
Inspired by Bart Bonte's excellent "Factory Balls".
PROTIP: There's a Fast-Forward button to the left of the red STOP button at the top left! (Look at the main screenshot; it's orange)
---
I Didn't Have Enough Time (tm) to:
- Make enough good puzzles
- Make music (really wanted to this time)
- Make a non-ugly level-selection screen
Having said that, I'm fairly happy with the game, and I may continue adding levels for a post-compo version.