To play: choose new game. Move around with arrow keys. When you're too tired to move around, press the enter key to rest. Explore everything with the 'E' key. Find the golden potato, and you win. -- Thanks for the feedback - mindless exploring of empty tiles was a thing I hadn't thought of, and an empty tile should not yield results. A classic bug.
It's ok. Battles are pretty simple and don't require much decision making. It seems kind of mindless hunting each square for a random event, I don't feel very motivated to keep trying. Especially after I found you can get infinite gold by spamming the 'E' key on an empty space :0 then it's just a matter of buying hundreds of health and stamina pots.
I was stucked in a isle at top left, and there was no golden potatoe there .. The gameplay needs to be revised as i was suffering simply by moving around - figured out that i need stamina when i was at 12hp.. and it seems that I have potions available only in battles. Overall the game have potential.
Thank you all. I think I planned for more than I could deliver, so I'm sort of unhappy with the end result in that regards. Things that I think worked was the random map generation and generally exploring. I do like the explore button, but I think I overdid it. Also, the load/save dynamic works very well. Overall, not a great game at present, but I there are stuff I like and will keep developing.
Nice work for 48 hours. Sound is really missing. Also you could make WASD keys to work. Is somewhat hard to use arrow keys + mouse (Here A/D are working but not W/S). I really liked the concept and see ground to build a nice game with more work. Nice job!
Kinda hard to pay attention in battle, because there's a lot of text to read. Nice simple mechanic. Got spawned on an island once, with no way off: http://imgur.com/nuDlhwY
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Overall, not a great game at present, but I there are stuff I like and will keep developing.