Dang, real life gets in the way *a lot*! Hooray, finals week!
Well, nonetheless, here's what we've got so far:
It's basically a simple puzzle game where you hold a flashlight and walk around and try to avoid bumping into walls. Different colors of flashlights make different walls transparent so that the player can walk through them.
Only a few levels are done, but at least it demonstrates the mechanics of the game. Later, I'll add an additional link to an updated version with more levels.
As well, we later plan to implement 3D graphics and gameplay to make it even more fun...
This was definitely an interesting mechanic, and I could see the puzzles getting complex very quickly. I agree that it needs more, or to be worked into a larger game. In any case, I hope you keep working on it!
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